Cassie 9
Real Life Red Ring Rico
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Let's stay on topic
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Let's stay on topic
I don't think discouraging people from voting at all is on topic in the least, regardless of how you frame it.
Changed to "Neither" from just "Quest". I feel like the quest change will make things too easy. I like this idea of a "never ending" game as well!
This is just my opinion as a mostly solo player. I've only traded maybe 3 times since 2015 so I can't offer any opinions on economy.
Obviously not most as the majority of the playerbase agrees with both changes so far.and may move the game a little too far away from "vanilla" for most people's taste
That's not true. The vast majority of players are here for the multimode experience and the previously added quests in solomode didn't affect them at all. Soloing gets quickly boring for most people but more quests could allow them to play something rather than just log when no one is on. It'd also be beginner friendly as there is almost nobody playing outside of Ultimate (not speaking about Seasons).and adding more single-player versions of multiplayer quests (particularly the popular multiplayer quests) might give newer players the impression that multiplayer is either less desirable or completely dead in comparison
Obviously not most as the majority of the playerbase agrees with both changes so far.
Also, this server isn't vanilla at all anymore; the only thing remaining vanilla more or less is the item pool.
That's not true. The vast majority of players are here for the multimode experience and the previously added quests in solomode didn't affect them at all. Soloing gets quickly boring for most people but more quests could allow them to play something rather than just log when no one is on. It'd also be beginner friendly as there is almost nobody playing outside of Ultimate (not speaking about Seasons).
More Photon Drops along the way would feel more rewarding when doing boring endless hunts, and I don't think we're speaking about injecting so much that the economy would turn into Schthack's.
Quests won't change the vanilla feeling of the server. The most important things for that feeling are the item pool and the characters' stats. Moving more quests to solomode is a QOL improvement for many people who wish to play how the game was balanced for single player. One could argue that the purpose of Blue Burst is to run together and it's correct, but it's not going to affect how the people play the game anyway (solomode players will still solo, multimode players will still play with others in priority). It's about giving more options, not getting stuff "without even trying". You don't get stuff without trying unless you get lucky.A lot of people don't care whether or not the server remains vanilla in any way, as long as they can get stuff without even trying.
I remember the rate beeing more like 1/750 on a 100 DAR ennemy. Someone with more knowledge has to correct me on this, though. There's only a minority of boxes/ennemies with 100 DAR, and HBR boosts don't apply in solomode. So even a 2X rate increase wouldn't be that much, you would only barely notice it during your runs. The economy would take some time to adapt, the prices aren't going to explode right away and it shall be healthier in the long run where stuff actually has value.As we know, that would normally be about a 1/500 chance on a 100 DAR enemy.
I don't think there's anything wrong with exchanging Photon Drops for other items; the problem is that Photon Drops have no value outside of Paganini, as he's the only place you can spend them. Unless you want an S-Rank special, Black King Bar, Magical Piece, Snow Queen, or better weapon percentages, Photon Drops probably have no value to you except as something you can give to some other player in exchange for something you do want. ...unless you really want that Nei's Claw, in which case more power to you?Maybe the problem with the economy is that there was never supposed to be one in the first place. The idea of SectionIDs was that people found different items and were supposed to trade. Making PDs into currency screws up that balance.
Someone with more knowledge has to correct me on this, though. There's only a minority of boxes/ennemies with 100DAR, and HBR boosts don't apply in solomode.