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That's good to hear!Login appears working now. First thought that comes to is the devs did a client update that helped maybe?
I can get into the game and play with dxvk on directx8 mode. Other modes like dx9/vulkan seem to cause wine error on lobby entry.
hey! its been a while.
The fact is, for pocket s or Oden this game runs like a dream. (im purposly listing android handhelds)
You can also run this on retroid pocket 4 pro, but dont expect decent fps on it...like its ok but not great.
greyscale totally willing to help u out if u want to chat.
To be honest, i had that exact same 916 error as you plaguing me. The only thing i can think of is within all my random tests i somehow altered some nonvolatile settings in my devices wine environment, which fixed it. (i can delete and make containers and never get the error now on any winlator version).I've basically given up at this point. I never managed to get through to the character select screen on my Snapdragon 8 Gen2 phone.
I've tried various versions of Winlator without success:
I've also tried every available version of Box86/Box64 available to these winlator releases. No success.
- Winlator 6.0, 6.1, 7.0, 7.1
- Winlator Frost 7.0, 7.1
- Winlator glibc 7.1.2, Winlator glibc 7.1.3
With the introduction of Winlator glibc, you can no longer run without the experimental 64 bit mode. For a while, I couldn't get the game to launch without immediately CTDs, but I eventually got it to launch.
However, I'm basically exactly where I was before:
I'm out of ideas.
- When Services are set to "Essential" or "Normal"
- Game freezes at the connection screen. No amount of waiting will fix this.
- When services are set to "Aggressive" or if you terminate services.exe
- Game no longer freezes, but I am met with Error 916