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It ends as soon as they notice it should've ended already.Haven't been here for a while until this event so I forgot the server timing rules, does it go by UTC? What time does the event end today?
EYUP~! That or IRL stuff might've played a role? Hey, no complaints here~! Lots of happy ppl! =PIt ends as soon as they notice it should've ended already.
Was only active on Fodra briefly due to it crashing after removing the MAE quests. They're deactivated now.Everyone is going to hate me for pointing this out, but quad boosts are still active. SORRY TRYING TO BE ETHICAL.
Thanks for the Event; I had a blast this year! :3
Awwwww~? XD! BEST EVENT EVAR~!!! Thank you, to ALL who sacrificed their own purrsonal time to make this event happen so Expectantly~! Nya~! <3!!Was only active on Fodra briefly due to it crashing after removing the MAE quests. They're deactivated now.
I'm really not sure even removing badge rewards entirely from MAE Forest would have changed anything. Its appeal is more likely due to its ease, familiarity, and the amount of Hidelts for a chance at Sky Badger and Cold Shootman. When I say 'familiarity', I mean that I often meet players who say they never really played ep. 2 on Gamecube- so this is not a new phenomenon.Despite my bitching and moaning, I did enjoy the event. Finally got off my ass and got my FO's to a high-ish level. I will leave some feedback, for what it's worth:
1: The move to having quest completions count as points was admirable, but I don't think it was quite as well done as it should have been. Since every quest had basically the same reward at completion, there wasn't really any incentive to do any quests except the really easy and quick ones, especially if you are just stacking badges. Why hunt an uber when you can just get stacks of gold badges and sell those for the ubers you want? That being said, it is only year 1 of this system, those kinks can get ironed out for next one.
2: The boosts are a tad too small tbh. I am not sure what the last few unlocks would have been, but if I was to guess, they would have rounded out the drop/rare/etc chances to 50? I think if you really wanted to encourage people grind out the unlocks, they should be just a bit better overall. And yes I know, those boosts are the same every year. The difference being that the event is trying to encourage players to do new and different quests rather than just spamming forest. Adjusting the boost to even just a tad higher for unlocks would encourage people to go for them in this new format.
3: An alternative to the second point is that certain quests should maybe have unique rewards/boosts/etc for them to be considered by players. Maybe Gold badges for doing Tower/Seabed, slightly better hit drop rates etc. It can be rotational so that other, lesser played quests can get some unique boosts as well.
4: Make a quest exclusive drop of a weapon, frame, etc, for the duration of the event that can only be found on that quest. I.E. To encourage people to play AA or Tower, have something normally not found with hit or is normally not tekkable be so and have them drop exclusively on those quests. People who have everything from the game would have a chance to get these items with hit or other stats that they normally wouldn't.
5: The AA quests were pretty neat but not a lot of incentive to do them (outside of unlocks anyway). The enemy variety was just a bit too much, which is weird to say. I don't really have any suggestions off the top of my head on how to rework these (maybe they don't even need reworks), but they are tough quests. The reward should reflect it.
I tried to be as constructive with feedback. Thanks for the event, got me back into PSO again and now I have motivation to actually keep playing like I did in the past.
Thanks for your input. We've been discussing ideas on how to do better for next year.
We'll get it right... maybe... probably... not.
There might have been rate increases to any or all of the following types: "Photon Drop", "Rare Enemy", "Rare Drop", "Drop Anything", "Badge Drop", "Hit% Drop".It was a good event either way.
I suppose you wouldn't tell us what the other event milestones would have been...........?
The last five milestones were covered in extensive detail here: https://www.pioneer2.net/community/threads/9th-anniversary-event-thread.29237/post-227553So, out of curiousity, I have to ask. What were the last five milestone rewards?
Haha! My bad! Reading a post just literally above mine was too much for me.The last five milestones were covered in extensive detail here: https://www.pioneer2.net/community/threads/9th-anniversary-event-thread.29237/post-227553