Quick question - Quick answer

When using resta/support techs are which affected characters based on the caster's client? A mix? or something else?
 
Okay new question. I’m thinking about investing in a high hit L&K38 combat for hucast, but I’m trying to think of what areas to sphere. I know I want to sphere dark but should I also sphere native to one shot the Zu’s? Or machine might be good! What do you guys think?
 
Were government quest been reset in recent times?
I cant add hit to my enemy weapons and I've done so before. With none of my characters, wth?
 
Were government quest been reset in recent times?
I cant add hit to my enemy weapons and I've done so before. With none of my characters, wth?
It’s unique to each character and difficulty so perhaps you’re using the wrong one or in the wrong difficulty
 
If memory serves there are permeant choices you can make that can't be undone- Is this actually the case or my memory is just fuzzy from aging. If it is the case what are some things I want to be wary of when I eventually get to a point I deal with it-

What I'm trying to reference is I believe there was an item that gave a permeant stat boost but, its limited how many you could have. Are there other things Im forgetting or not aware of?
 
If memory serves there are permeant choices you can make that can't be undone- Is this actually the case or my memory is just fuzzy from aging. If it is the case what are some things I want to be wary of when I eventually get to a point I deal with it-

What I'm trying to reference is I believe there was an item that gave a permeant stat boost but, its limited how many you could have. Are there other things Im forgetting or not aware of?
What you're thinking of are known as Materials, which were previously permanent but here on Ephinea you can use the command "/matreset" in the lobby and have all but HP and TP materials reset.

The only other thing I can think of that's permanent (that isn't obvious like class chosen) is Section IDs, which are permanent once you reach level 20, or otherwise change it once beforehand.

Even things like character appearance and name can be changed at anytime if you're in a team with the Dressing Room unlocked, or with the Ephinea command "/modname _____"
 
So I've seen teams brought up a bunch and the bit of digging I've found they're effectively a guild or alliance depending whatever gaming background you may have- is there any particular "goal" they generally have or are they simply a means to get unlocks? Im interested in knowing the merits and expectations of them. As right now it seems to me you join one just for the unlocks and they don't do much other than that. What am I missing?
 
So I've seen teams brought up a bunch and the bit of digging I've found they're effectively a guild or alliance depending whatever gaming background you may have- is there any particular "goal" they generally have or are they simply a means to get unlocks? Im interested in knowing the merits and expectations of them. As right now it seems to me you join one just for the unlocks and they don't do much other than that. What am I missing?
A team is just another word for guild yes and it can mean as much, or as little as you want it to. Some content is gated behind being in an expanded team, basically 2 quests (of which only 1 is seen as worth playing) and the dressing room, but aside from that it has no "real purpose".

You can read up on them more on the wiki HERE.
 
Hi, how do I enable the Item Drop text within the Enimies hit box please, picture for reference. tx

PSO DROP.jpg
 
Is it possible to make a 5/0/195/0 Mag?
I was thinking of getting a pure DEX mag, but i can't figure out a way to feed without getting at least 1 into a different stat.
I checked out some other mag-related guide posts but didn't seem to find the answer
 
hi, i originally played the game when it came out on dreamcast, however i never got to finish it nor even start with episode 2.

I joined because i wanted to play the game and finish what i started so long ago by completing ep 1,2 and 4. I saw that there was a ship that would allow me to play the game with a similar experience to the GC game (unlocking zones in order, etc), i wanted to use this option because, correct me if i'm wrong, the normal ship seems to work in a way where every zone is allready unlocked and the normal story conversations with npcs after each zone don't happen. however i also noticed that this option does not contain EP 4, and i cannot use the character i created on a normal ship here.

So my question would be if in order to play the original experience am i forced to make a separate character for EP 1 and 2, and then a different one for ep 4?. there is no way to use the same character on both the original experience ship and then on a normal one for ep4?
 
So my question would be if in order to play the original experience am i forced to make a separate character for EP 1 and 2, and then a different one for ep 4?. there is no way to use the same character on both the original experience ship and then on a normal one for ep4?
Currently if you make a character on the Classic ship (Devaloka) you are locked to that ship with that character and you would need another character to play on the Main ships (Fodra, Auldrant, Lumireis), yes.

My suggestion to you is, if you're really looking for that GC feel [with QoL] you should play on the Classic ship for a few months or as long as the game feels fresh to you. The community is smaller and you'll most likely be dependent on yourself, but it is an amazing experience. And then once you get bored of that, start a new character on the Main ships and you will most likely catch up from where you are in classic in a few days because ep4 and a large community of helpful people speed the whole game up.
 
When creating a game what is "solo mode" and how is it different than than the other options?
 
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