Quick question - Quick answer

Question: What is the best way to level solo? A couple year back when I originally played PSOBB I used to do EP4 Max Attack 4C, but I dont see that on the list of quests.
That quest is under multiplayer mode.
 
Question: What is the best way to level solo?
  • Fastest quest currently may be Episode 4's Maximum Attack S, nuke until just before Girtablulu+Detonators spawn then /lobby.
  • If you have Hell Needle, V502, and Cure/Paralysis or Sacred Cloth, another fast way to level is to hell everything in Episode 1's Maximum Attack S.
  • A more classical nuke quest is MU3 (New Mop-up Operation 3) in Episode 4, which requires being able to handle heat rooms.
  • Beyond the Horizon (a.k.a. Realms of War) is possibly decent, but taxes your meseta.
  • Maximum Attack 4A, 4B, 4C, first one or two rooms, is easier but slower than MU3.
  • Toward the Future, stopping at Dragon, De Rol, or Falz, is always an option. IIRC it's slower than the first three methods but any class can do it, and may be slower or faster than Maximum Attack 4 depending on the character.
 
What situations is Dark Meteor good in?
Most Dubswitches (shooting pre spawn), landing E1 Dragon the quickest possible way, scaring Rappys (shooting pre spawn), shooting through most walls. Note that only the special attack is actually useful (also because of the 'delayed' hit property that allows you to hit things 1-2 seconds after the special attack is launched. The projectile AoE spreads out as distance increases.
 
What percent does everyone consider acceptable to move from hard to special?

I.e. If you had a 100% to land the second hard attack and a 75% to land a zerk or charge on that same attack, would you go special? What % would be the break point?
 
What percent does everyone consider acceptable to move from hard to special?

I.e. If you had a 100% to land the second hard attack and a 75% to land a zerk or charge on that same attack, would you go special? What % would be the break point?
I don't know the answer but here are some thoughts:

If going sacrificial second attack means you have a chance to kill it without another combo, it's likely worthwhile. The cost would be if that attack missed, and it costs you more effort to take out the not-as-weakened foe, say you need another mech combo and not just clean up with fast attacks such as guns or techniques.

If an enemy requires two full combos even if you managed to hit a sacrificial second attack, the more reliable Heavy attack would be preferred.

On bosses or enemies with lots of HP, the combo with higher damage expectation is probably preferred since the number of combos you do will reduce variance. You may be able to optimize further with HP reader as its HP goes down.
 
My own question: is there an easy to access source of enemy stats which is 100% reliable?
 
I sometimes find myself watching the hp reader to see if demon's activated and how many times. Its really great to actually see how much hp gets reduced.
 
I'm guessing that was answered somewhere, but I'm a lazy bitch.

What's the drop rate of PD on this server?

This is an impression, but it feels lower than on old Sega servers (the keyword being "feel" here, I'm not assessing anything).
 
1/1000

Someone correct me if I'm wrong though.

This is what Soly said when I asked a while back.

If those haven't been modified at all in Ephinea... you can download my ItemPT editor and load an original ItemPT file... I don't expect you to do that... so for PDs and scapes.

-- All values divided by 10000
PDs (all eps)
15 - 20 - 50 - 80

Scapes
Ep1: 50 - 70 - 100 - 150 (300 in ruins)
Ep2/4: 50 - 70 - 135 - 200 (300 last 2 areas, ep2 seabed- towe / ep4 boss)

Keep in mind there are values for each Episode, Difficulty and Section ID... so I really don't expect and extensive reply in the forum...
I guess this would be a good opportunity to code something to export to libreoffice sheets (whatever format that is).
 
So, if I understand well, ultimate would be 1/(80/10000) so 1/125 (not including DAR I can only imagine). Doesn't that seem a bit high?

Or I'm just not understand the maths here?
 
So, if I understand well, ultimate would be 1/(80/10000) so 1/125 (not including DAR I can only imagine). Doesn't that seem a bit high?

Or I'm just not understand the maths here?
Probably also need to multiply by the chance to get Tool drops (green boxes), which is 1/6, giving 1/750. And yes the number is assuming 100% DAR, so it'll be less with lower DAR.
 
Aaah ok, that makes sense now! Thanks! :)

~1/1000 does seem pretty similar to Sega server rate! I guess I've just been really unlucky, is all.
 
Neither Ob Lily nor Del Lily will suicide after a single Demon's attack. You have to use one Demon's attack and also deal at least 1 damage for them to suicide. The suicide threshold is < 25% HP remaining, and Demon's gets them to 25% HP remaining.
 
Hence, that N attack you used in the combo with your Demon's weapon was also crucial.
 
Coins and ma tickets.

125 and 250.

Which is which, I forgot.
 
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