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I personally do agree with the idea that Hardcore mode could be considered an extra mode to the side of normal (much like C/B are), and your performance in Hardcore could reward you with prizes in the Normal game.
I'm not sure what I think about HC and Normal being completely split though, it probably goes without saying that 90% of people are going to be playing the normal game, and with HC being completely separate from normal, playing HC is going to be a solo venture really. With some incentive to play it, it could be a lot more interesting perhaps.
EDIT: Oh and obviously it shouldn't reward you on death, that's just silly. Something ridiculous like making it to level 200, of course.
I'm not sure what I think about HC and Normal being completely split though, it probably goes without saying that 90% of people are going to be playing the normal game, and with HC being completely separate from normal, playing HC is going to be a solo venture really. With some incentive to play it, it could be a lot more interesting perhaps.
EDIT: Oh and obviously it shouldn't reward you on death, that's just silly. Something ridiculous like making it to level 200, of course.