- Gender
- Male
- Guildcard
- 42000044
Hi guys.
So one thing that has come up a lot over time (from a while ago and recently) is that Episode 2's drop tables are far too weak in comparison to Episode 1 and 4. Episode 2 is hardly played because it doesn't really drop many core items, if any at all, and many players want to see that changed.
While this makes sense from a balance point of view (changing the tables, that is), I want to ask the community if they'd want to see the Episode 2 tables change, as generally the Episode 1/2 tables are sacred and there's some form of nostalgia attached to them.
Here are the details of what a change would entail:
Naturally, if we were to push forward with this, everyone will get a free Section ID change once again, and this would probably be the final drop chart change ever, as we'd do this one so all 3 areas and all 10 IDs are somewhat equal.
There will be a poll left up for around a week. Note that it will require a sizable majority for us to want to change the tables, as the point of Ephinea is to recreate the classic experience with our own features and balance tweaks that people find acceptable.
Note that we've also took this opportunity to move a couple of things back to the PoD bosses, so Shambertin/Kondrieu are not "useless" anymore, however items will still be obtainable normally from the enemies you know in most cases. (though if people disagree with this, we'll leave them alone)
Feel free to discuss.
Note that voting yes doesn't mean you necessarily agree with these prototype tables exactly as they are, it just means you agree with the whole idea proposed.
So one thing that has come up a lot over time (from a while ago and recently) is that Episode 2's drop tables are far too weak in comparison to Episode 1 and 4. Episode 2 is hardly played because it doesn't really drop many core items, if any at all, and many players want to see that changed.
While this makes sense from a balance point of view (changing the tables, that is), I want to ask the community if they'd want to see the Episode 2 tables change, as generally the Episode 1/2 tables are sacred and there's some form of nostalgia attached to them.
Here are the details of what a change would entail:
- Good items that already drop will not have their position on the drop chart changed. This means Yellow's 3084, Oran's Aura Field, Redria's MKB, Skyly's SJS and other similar drops will be left unchanged.
- Some items from Episode 4 will be removed from Episode 4 entirely and put into Episode 2 for exclusivity. A prime example will be the V50X units, however the majority of iconic stuff will stay in Episode 4 only.
- Some stuff may end up being shared between the two episodes.
- Only trash drops, such as the Justy rifle or Fatsia items will be replaced, although all trash drops will be made sure to still be available for any players who like to play "collect-a-thon".
- Chances are the "bad IDs" will be buffed the most, such as Pinkal (but don't take this as gospel).
Naturally, if we were to push forward with this, everyone will get a free Section ID change once again, and this would probably be the final drop chart change ever, as we'd do this one so all 3 areas and all 10 IDs are somewhat equal.
There will be a poll left up for around a week. Note that it will require a sizable majority for us to want to change the tables, as the point of Ephinea is to recreate the classic experience with our own features and balance tweaks that people find acceptable.
Orange means the drop has changed in some manner, whether it is a movement or addition.
Care has been taken to try and leave current established hunts as they are in Episode 2, but some mistakes may have been made.
Note that these tables are simply a prototype of the kind of things to expect. They are not final and are subject to change depending on community feedback and extra revisions.
Care has been taken to try and leave current established hunts as they are in Episode 2, but some mistakes may have been made.
Note that these tables are simply a prototype of the kind of things to expect. They are not final and are subject to change depending on community feedback and extra revisions.








Note that we've also took this opportunity to move a couple of things back to the PoD bosses, so Shambertin/Kondrieu are not "useless" anymore, however items will still be obtainable normally from the enemies you know in most cases. (though if people disagree with this, we'll leave them alone)
Feel free to discuss.
Note that voting yes doesn't mean you necessarily agree with these prototype tables exactly as they are, it just means you agree with the whole idea proposed.
Last edited: