I used to theorycraft stat plans a lot for the GameCube version. Happy to see some odd amounts of DEX in some of these plans since I never really figured those out.
One thing I realized making stat plans is that for HUmar, HUnewearl, RAmar, and RAmarl (and potentially some forces), you can swap Mind Materials for Power Materials and swap POW on the Mag for MIND. This lets you have more ATP throughout leveling. Is there some reason these plans don't do that?
One thing I realized making stat plans is that for HUmar, HUnewearl, RAmar, and RAmarl (and potentially some forces), you can swap Mind Materials for Power Materials and swap POW on the Mag for MIND. This lets you have more ATP throughout leveling. Is there some reason these plans don't do that?