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Mop-Up Operation #3 (Episode 1)
2 Players
03"08 remaining - 05/05/18; Ender (HUcast), Straycat (RAmar)
Straycat POV
Ender POV
Unfortunate desync with a Gillchich falling down on my screen in the second to last room caused me to panic and cost us a few seconds I mistimed the DF swing on the Sinow Red in the last room and was barely far enough away from the Baranz missiles to not get hit (ideally it wouldn't shoot and I would have been farther away with a better grouping of the Gillchichs). We restarted a number of times in the first two rooms due to DMC and poor rolls for ATA/ATP, so we didn't get much practice for the last room. We had some cleaner runs that were in the low 3:0x, but this is our best time and we're submitting it.
The "+30 seconds" message isn't consistent which can cause it popping up during a combo in the next room. It seems like a few doors can open up to a second late as well? Spawns aren't symmetrical and you need some luck with crit and ATA rolls to avoid losing time. With all gear fully sphered (including the HU's Raygun), high hit nonrares/DoB/HS, perfect execution, and good RNG, I imagine 3:30 is possible with this setup.
Fun quest but the quest is poorly implemented. We'll improve this time later.
2 Players
03"08 remaining - 05/05/18; Ender (HUcast), Straycat (RAmar)
Straycat POV
Ender POV
Unfortunate desync with a Gillchich falling down on my screen in the second to last room caused me to panic and cost us a few seconds I mistimed the DF swing on the Sinow Red in the last room and was barely far enough away from the Baranz missiles to not get hit (ideally it wouldn't shoot and I would have been farther away with a better grouping of the Gillchichs). We restarted a number of times in the first two rooms due to DMC and poor rolls for ATA/ATP, so we didn't get much practice for the last room. We had some cleaner runs that were in the low 3:0x, but this is our best time and we're submitting it.
The "+30 seconds" message isn't consistent which can cause it popping up during a combo in the next room. It seems like a few doors can open up to a second late as well? Spawns aren't symmetrical and you need some luck with crit and ATA rolls to avoid losing time. With all gear fully sphered (including the HU's Raygun), high hit nonrares/DoB/HS, perfect execution, and good RNG, I imagine 3:30 is possible with this setup.
Fun quest but the quest is poorly implemented. We'll improve this time later.
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