Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Anything that is ultima unique won't be on ephinea even on sandbox.
and I don't know what else
No, it has a "nice" GUI which should give away how to use most things...
Some require server side changes (like the stackables patch)... but I discontinued that program since now I do all the patching either through the server itself or at startup with the DLL.
Lobby 1 billboard makes the client show billboards in lobby 1... I don't know in ephinea, but if you go to ultima, you will see some images in the lobby's walls, is that thing.Ok I experimented and seems like it mostly worked.
Full dressing room lets me change more things about my character. That's cool.
The stackables fix had an issue. I was able to create a 10 stack of power materials. Then I would use one, and it worked (and lowered stack size to 9). When I went to use the stack again, it said the item could not be found and it gave an error message. When I hit enter it crashes the client.
The stackable change doesn't have any issue, the ship you have doesn't have the same stack amounts as the client does now so it will disconnect when you try to use more than 1 (because theoretically you should have only 1)
Recompiling the ship.
{
"categories": [
{
"name": "Quest menu name",
"desc": "Quest menu description",
"quests": [
{"enabled": "true","file": "use\proper\directory\separators\in\linux\quest.qst"}
]
}
]
}
all I have done is tease with pictures of my deck
As I said, I'll be testing first in Ultima because is easier/faster for me to look at the crashes and stuff (which I have fixed about 3 already lol)Seriously though, this is good news. Don't worry about making me redundant, there wasn't anyone playing on my server yet so no loss there. Do I get a copy of the new version though? ;3
You know how in the original Tethealla, the shops were just logged from original? servers, and that file was 3.5 megabytes... I kinda didn't like the idea of such a big file so (as also said up there) I ended up looking through PSO PC's code and figured out how the shops work on it... copied the data from the config files and made them in a nice json file ... all 3 shop files take less than 100 kb now (good for network) so they are stored with the login.Also, a config file for shops? o.o
Have our prayers been finally answered?