Ade
;3
Si and Gi merges would be pointless. Si techs aren't very useful, and how often do you need to switch quickly between gifoie and gizonde? Almost never.
I don't think Ra merge should be added either. Being able manage your merges effectively is part of playing a force, whether you feel like you "should" have to be good at it or not. Turning Storm Wand: Indra into PoM wouldn't be a quality of life change, and neither is this. Not to mention, blatantly copying Schthack looks pretty bad too.
I don't think pressing F2 to open the regular equipment menu and then swapping merges is any sort of "skill" that Sega ever intended players to have. (That's why there's such a stark difference between that and the quick menu.) It's the insidious efficiency mindset that has brought the practice into prominence.
I can swap merges quickly using this method, but it's so damn annoying / stressful to do this over and over again. It's a terrible mechanic that obviously was not intended to be used repeatedly. (Hence the quick menu for weapons.)
I think the idea of adding some items to the game that don't increase overall maximum damage and sprinkling them as extremely rare drops into the weakest drop areas would be a great way to inject some life into the hunt.
Every time I do this, however, the haters come out with the "everything's fine" as the server's population continues to dwindle, so what do I know?
(This isn't my thread, but I like the idea.)
Last edited: