Ade
;3
Hi everyone,
I want to stress the fact that I am not suggesting a new mechanic or system in PSO. The purpose of this post is to encourage the staff to review the current Ragol Boost Road (RBR) quest lineup / boost strength in light of recent drop chart changes, the fact that RBR quests change each week (and cannot be exploited for a full month at a time), and that the overall boosts provided by RBR are nowhere near what was possible with Hunter's Boost Road (HBR). I am making this post with the encouragement of several community members who have experienced both the positives and negatives of RBR, and would like to see it reviewed. I don't want to be contentious, but I want to get a discussion going about this. RBR has been in place for 19 months and hasn't received any major changes or updates since its inception (except that max boost can now be attained with 3 players), so hopefully it is within our purview as players to encourage the staff to review existing systems.
Items that would be helpful to review:
A. Although RBR has encouraged players to log in more often, the boosts were nerfed too much compared to what was attainable in HBR. This is yet another nerf for players who are hunting for endgame gear, where opportunities for progression are few and far between. The boosts provided by RBR should be increased by a decent amount. They don't need to be anywhere near what was possible with HBR, but they are too low right now. With the nerfs to Untekked Weapon rate, Weapon Special Tier appearance rate, and the overall nerfing of Events (which more or less leveled off around late 2022), it has become much more difficult to hunt endgame gear than 5+ years ago. Unfortunately, many of the changes of the last few years have made it so that the current boosts aren't strong enough to carry the weaker quests.
B. East Tower and West Tower should be removed from the RBR list. These quests are extremely weak and are basically what "Free Field Tower" would have been if it was an actual thing. The spawn densities of these quests are so low that they don't even deserve to be called quests. Furthermore, these quests still have important mechanics attached to them (adding Specials to S-Ranks and adding Attribute Percents to weapons), so they will still get played / seen. That aside, ET and WT are mostly ignored when they come up on RBR.
C. The following quests should be considered for addition into the RBR lineup:
1. Lost Soul Blade: Now that Lame d'Argent has been moved to Sinow Red, there's no reason to continue excluding this from RBR.
2. Road to Nowhere (potential conflict of interest since I helped develop this quest): This is a full-length Ruins 1 to Ruins 3 + Dark Falz quest. It is challenging and takes a long time to reach the end. It cannot be exploited for any one single enemy any more effectively than anything else.
3. Phantasmal World 2: The Pinkal Lame rate for Ul Gibbons was nerfed to over 1 in 4,000 BECAUSE of this quest. Disallowing it from existing in RBR is a double-penalty for the same thing.
4. Phantasmal World 4: If people want to reset the first two floors of this all day to hunt SJS and melt their brains, that is on them. Even with RBR boosts, it would still take well over 1,600 PW4 resets on average to get a SJS. For everyone else, it's a great quest that barely gets played anymore.
5. Lost Berserk Baton: This quest isn't any more powerful or dense than any of the other "Lost" quests and takes a long time to clear. There's no reason it shouldn't be in RBR.
6. Lost Spirit Striker: Same justification as LBB but even beyond that: This quest has random spawns, so it can't be exploited for anything significant (except maybe Girtablulus).
7. New Mop-Up Operation 3: Due to its shortness in length, NMU4 is easier to farm for HS than NMU3, so there's no reason NMU3 should be excluded. (This was not apparent when RBR was launched, but it is now.)
8. The non-event Maximum Attack E series (MAE1, MAE VR, MAE GDV, and MAE4): These are powerful quests, but there's only four of them. It would be a nice, rare treat to get these once in awhile.
9. The REV series (not the older XRD series). These quests are strong, but they have random routes which cannot be exploited. And there's only three of them, so they won't come up very often.
There are possible MANY more, and hopefully some of my friends and fellow players will add their own ideas.
Conclusion:
I posted in 2023 about concerns on HBR that were addressed enthusiastically by the Staff, and the overall health of the server has increased tremendously since RBR was released. In that regard, it was a massive success, and I continue to be grateful. However, it's been almost two years since any of this was reviewed. This doesn't mean that anyone did a bad job; but that we learned through long-term observation.
I want to stress the fact that RBR has been overall very positive and it keeps players from melting their brains for an entire month straight. You guys are awesome, so I hope we can get a good discussion going about this.
I want to stress the fact that I am not suggesting a new mechanic or system in PSO. The purpose of this post is to encourage the staff to review the current Ragol Boost Road (RBR) quest lineup / boost strength in light of recent drop chart changes, the fact that RBR quests change each week (and cannot be exploited for a full month at a time), and that the overall boosts provided by RBR are nowhere near what was possible with Hunter's Boost Road (HBR). I am making this post with the encouragement of several community members who have experienced both the positives and negatives of RBR, and would like to see it reviewed. I don't want to be contentious, but I want to get a discussion going about this. RBR has been in place for 19 months and hasn't received any major changes or updates since its inception (except that max boost can now be attained with 3 players), so hopefully it is within our purview as players to encourage the staff to review existing systems.
Items that would be helpful to review:
A. Although RBR has encouraged players to log in more often, the boosts were nerfed too much compared to what was attainable in HBR. This is yet another nerf for players who are hunting for endgame gear, where opportunities for progression are few and far between. The boosts provided by RBR should be increased by a decent amount. They don't need to be anywhere near what was possible with HBR, but they are too low right now. With the nerfs to Untekked Weapon rate, Weapon Special Tier appearance rate, and the overall nerfing of Events (which more or less leveled off around late 2022), it has become much more difficult to hunt endgame gear than 5+ years ago. Unfortunately, many of the changes of the last few years have made it so that the current boosts aren't strong enough to carry the weaker quests.
B. East Tower and West Tower should be removed from the RBR list. These quests are extremely weak and are basically what "Free Field Tower" would have been if it was an actual thing. The spawn densities of these quests are so low that they don't even deserve to be called quests. Furthermore, these quests still have important mechanics attached to them (adding Specials to S-Ranks and adding Attribute Percents to weapons), so they will still get played / seen. That aside, ET and WT are mostly ignored when they come up on RBR.
C. The following quests should be considered for addition into the RBR lineup:
1. Lost Soul Blade: Now that Lame d'Argent has been moved to Sinow Red, there's no reason to continue excluding this from RBR.
2. Road to Nowhere (potential conflict of interest since I helped develop this quest): This is a full-length Ruins 1 to Ruins 3 + Dark Falz quest. It is challenging and takes a long time to reach the end. It cannot be exploited for any one single enemy any more effectively than anything else.
3. Phantasmal World 2: The Pinkal Lame rate for Ul Gibbons was nerfed to over 1 in 4,000 BECAUSE of this quest. Disallowing it from existing in RBR is a double-penalty for the same thing.
4. Phantasmal World 4: If people want to reset the first two floors of this all day to hunt SJS and melt their brains, that is on them. Even with RBR boosts, it would still take well over 1,600 PW4 resets on average to get a SJS. For everyone else, it's a great quest that barely gets played anymore.
5. Lost Berserk Baton: This quest isn't any more powerful or dense than any of the other "Lost" quests and takes a long time to clear. There's no reason it shouldn't be in RBR.
6. Lost Spirit Striker: Same justification as LBB but even beyond that: This quest has random spawns, so it can't be exploited for anything significant (except maybe Girtablulus).
7. New Mop-Up Operation 3: Due to its shortness in length, NMU4 is easier to farm for HS than NMU3, so there's no reason NMU3 should be excluded. (This was not apparent when RBR was launched, but it is now.)
8. The non-event Maximum Attack E series (MAE1, MAE VR, MAE GDV, and MAE4): These are powerful quests, but there's only four of them. It would be a nice, rare treat to get these once in awhile.
9. The REV series (not the older XRD series). These quests are strong, but they have random routes which cannot be exploited. And there's only three of them, so they won't come up very often.
There are possible MANY more, and hopefully some of my friends and fellow players will add their own ideas.
Conclusion:
I posted in 2023 about concerns on HBR that were addressed enthusiastically by the Staff, and the overall health of the server has increased tremendously since RBR was released. In that regard, it was a massive success, and I continue to be grateful. However, it's been almost two years since any of this was reviewed. This doesn't mean that anyone did a bad job; but that we learned through long-term observation.
I want to stress the fact that RBR has been overall very positive and it keeps players from melting their brains for an entire month straight. You guys are awesome, so I hope we can get a good discussion going about this.
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