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How does removing classic drops flush your characters down the drain? You each get your own items now!So why exactly did you have to remove the classic drop? Now me and my friend don't want to play together because we don't like the new drop system. We are going to have to start from scratch again on another server if we want to play with the original drops... It would be nice if you could explain more why you decided to remove the old. We have 2 level 160ish characters that are now down the drain.
I was talking to someone else about this and they broke it down so it made sense. It's about rarity/scarcity. The desire to find unique drops is minimized by the prevalence of additional drops.How does removing classic drops flush your characters down the drain? You each get your own items now!
You do realise that classic drops do not mean that the item that drops is yours (unless soloing) since it drops for everyone in the party. It just means whoever can snipe it first gets it. Pso2 actually means it is uniquely your drop.Like when I get an item that I've been waiting for for years, now I feel like I didn't really earn it because the drop rates have essentially doubled because we each get a chance to get it.
Yeah, I think their preference was to reapply DAR penalty to PSO2, but since 100% DAR is preferable to most, the easier alt was to bring back classic, and they would play together there.There seems to be some confusion on this thread.
On the one hand, people believe there should be a penalty for pso2 drops based on player number.
On the other hand, some want classic drops back. However people seem to be unable to tell the difference.
I am playing with just a couple of friends and when we hunt for items, we give the item that we are going for to the person it belongs. Not everyone is extremely rare hungry and snipes items. Giving everyone in the party a chance to drop that item now means that more or less my rate is doubled or close to tripled depending on the players I am with considering we are all going for one item and that item will be given to one person.You do realise that classic drops do not mean that the item that drops is yours (unless soloing) since it drops for everyone in the party. It just means whoever can snipe it first gets it. Pso2 actually means it is uniquely your drop.
Imagine going for the psycho wand and a rare lily appears. I am the only force in the group so obviously it will go to me when/if it drops. Now when I kill it there is 2x or 3x the chance that it will drop for someone in the group. It massively devalues the rare.
Imagine having friends.Imagine doing months of cave runs for a Psycho Wand only to give it to someone else when it drops.
It's hard to please everyone. Even more so when it comes to the PSO community. I feel we've done well to give our players good options and ways to play PSO the way they like and think its a bit drastic to leave a server because the drop system is now easier. Especially when most other servers have even higher drop rates. We'll discuss.