I just started playing here regularly and I noticed something. The EXP payouts on Episode 2 and from bosses in Episode 1 (Multi) are increased compared to what PSO World says they were. (Granted it does not say if multi-bosses gave more.) What I did notice is in Episode 2, all regular enemies and solo bosses give +30% compared to PSO world. (Multi-Bosses seem to vary.) The reason this catches my attention is less the increase, and more the fact that Ultima has the exact same 30% increase. Is PSO World wrong? Did Sega BB adjust the XP values for Episode 2? Or is it just a similar modification between servers?
The same goes for HP on bosses, this is the odd one. Some bosses have the same HP, some have more, some have less, and it varies by difficulty. Again this is all just compared to PSO World. I'm not opposed to these "changes" given the actual stats seem to be the same, I'm just wondering where the discrepancy lies, why it seems changed. I know these are odd things to ask, but after my sour experience with Ultima, I kinda wanna know just to feel safer. To summarize what I'm saying:
EXP Ep1: Multi-Bosses only, change varies (May be accurate, do not have Sega data on this.)
HP Ep1: Bosses only, change varies
EXP Ep2: Regular enemies/Solo bosses +30%, Multi-bosses vary
HP Ep2: Bosses only, varies
EXP/HP Ep4: Same
Again I'm not against any if this, I'm just curious. I get if no one can really answer this question, but I figured I'd throw it out there just in case. Again I'm comparing the server wiki to PSO World, so I'm relying on both of those being accurate.