Ok uhm heaven striker, punisher, mille marteux and divine punishment.
The wiki has no entry on DP itself, the guns wikis raise a couple questions for me, and then theres a few google results but nothing really clears it all up (at least not the results I looked at).
a) looking at the wiki, MM itself seems just worse than HP although it is the "upgrade". Is that so, or what did I miss?
If that is so, I assume the point of it is to take whatever (relatively expensive and rare) HP you have and combine it with a g o o d ophelie (relatively common / "cheap" weapon?), having the ophelies stats carry over and ultimately make that MM better than the HP?
b) I always find that mind is said to influence DPs strength. But no word about pow/atp. does atp do exactly 0 for it? more than mind? less than mind?
c) Is the strength of DP itself the same for all 3 guns, given same mind(and pow if answering b with "yes atp does something for it") with the only difference being DP/MM not requiring a striker unit/fridge?
d) Im asking this because, while everyone goes like "DP sucks" "the zerk special/auto aim is the decent feature, u dont want DP" etc etc...
With a pretty low level ramarl (i think was 35 when starting) my hs+unit deals about 400 dmg to everything. it drops most stuff in a combo 1200. Theres a thousand ways to rome, but suck? It's not that bad to me (although my forces could do more on a gifoi hit at that stage w i t h o u t depending on beat. Then again, HS/DP is faster spammable).
However I'm wondering where it will go later, or sooner If I slap it on the next RA at level 1 or whatever lowest she can wear it.
e) What confuses me the most is in order to have said ramarl hold the gun already I slapped 4 H arms (Or 2 arms 2 adepts, i forgot) and a DEX striker (only level 70/30ish Ata atm) on her. She has only about 200 MST, like... nothing. Reading about how MST influences DP these 200 cant be the reason for 400 dmg. She does have 9xx ATP tho. Is that where it comes from? Back to B) basically.
PS f) i get cancelled out if something reaches+hits me before killing it, no matter how little the damage. Does this ever change with hp/def/eva/resistances or anything? It's almost as bad as getting knocked down on force :X
PPS g) would v101 influence DP speed?
Dang this isnt a "quick" question anymore oO