Aleron Ives
Member
Stop denying HUmar his true Resta potential. 486 HP is so close he can almost feel it...try to avoid boosting Defense or Mind
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Stop denying HUmar his true Resta potential. 486 HP is so close he can almost feel it...try to avoid boosting Defense or Mind
https://www.pioneer2.net/community/threads/definitive-material-plan-guide.6706/
Ty. I also saw that there is a mag store where mags can be purchased but I will need photon drops. If my memory serves me correctly from playing years ago on gamecube, these are random drops. Is this correct?
you can find some builds for humar in this thread
The drop charts on the front page will always be correct because they are automatically generated by the ship and uploaded to the web server.There are some difference between main page drop charts and wiki.
https://ephinea.pioneer2.net/drop-charts/ultimate/#mobepisode1
It shows Baranz drop Red scorpio for Redria and Parts of Baranz for Oran.
But on wiki it is reversed.
http://wiki.pioneer2.net/index.php?title=Red_Scorpio
http://wiki.pioneer2.net/index.php?title=Parts_of_Baranz
Which one is right? It is sure one of them should be corrected.
Take um and throw it on the ground...What do I do with 1st anniversary badges?
Foie turned out better from my quick solo test unfortunately. For me, burning was 106 per hit and Foie was 168. Foie has enough range at all times, spammable, always hits, and there's the Foie Merge (+30%) which I didn't use. Mechs take a while to resume a combo and it's too flimsy to start it with special. This is with 25% hit on mine and testing was done in one person mode so it should be worse on multimode.Is the Burning Rage de Feu still better than casting Foie as, for example, a Ramarl, though?
Foie turned out better from my quick solo test unfortunately. For me, burning was 106 per hit and Foie was 168. Foie has enough range at all times, spammable, always hits, and there's the Foie Merge (+30%) which I didn't use. Mechs take a while to resume a combo and it's too flimsy to start it with special. This is with 25% hit on mine and testing was done in one person mode so it should be worse on multimode.
Burning and Tempest damage scale with your level, so will do more at 200. Damage for Burning against Falz is 119 and 89 at level 200 for solo and multiplayer modes respectively. When Falz is at low-enough health, Gush will deal less than 120, at which point Burning can begin to overtake it. You would need a fair amount of hit for this to me viable, however.