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GC players would.I would but nobody would see them
Copied from Azure PSO and and corrected:what is the formula for charge/berzerk/spirit =
A. (base dmg + att% + grinder) * multi
B. (base dmg * multi) + att% + grinder
C. ((base dmg + grinder) * multi) + att%
D. none of the above
Damage formula:
[(ATP - DFP)/5] x 0.9 = Weak/Base
Heavy: Base x 1.89
Sacrifice: Base x 3.32
Vjaya: Base x 5.56
Critical: Result x 1.5
To factor in Shifta and Weapon Attribute %:
(Maximum ATP; highest damage)
ATP = [BA x (Shifta + 1.0)] + [(MWA + Grind x 2) x (ATR + 1.0)] + [(MA - MinA) x Shifta] + AA + SA
(Minimum ATP; lowest damage)
ATP = [BA x (Shifta + 1.0)] + [(MWA + Grind x 2) x (ATR + 1.0)] + AA + SA
DFP = TD x (1.0 - Zalure)
- BA: Base ATP
- MA: Maximum ATP (According to Ives, character base ATP is actually varied so this is not just MWA)
- MWA: Maximum Weapon ATP
- ATR: Weapon Attribute %
- MinA: Minimum ATP (Similar to the reasons for MA, this is not just MinWA)
- MinWA: Minimum Weapon ATP
- AA: Armor ATP
- SA: Shield ATP
- TD: Target DFP
I wanted advice on weapons for hucast. and better a srank jcutter hell or a black king bar?
Anyone know what this thing is called?
https://imgur.com/a/VvedS
Not an expert here on Guardianna as I don't have experience with it, but it's primarily used as a single target weapon. Referred to as the "Dark Flow for forces", you can start a combo prespawn and try to OHKO with third S, or alternatively you could do NNS/NHS at a specific range to the target. It's also a card-type weapon, which means its projectiles have a infinitely tall hitbox, and it can hit regardless of vertical distance, so it can be used against bosses that are flying in the sky, just like how you would use things like TJS special or Cannon Rouge or Berserk SR Launcher against flying bosses.So I am on a mission this year to become a better player and have already come across two questions.
One. For a Fomar, when is it more optimal to use a high hit Guardianna over a high hit DOB?
And two. What is the trick to proc mag invincibility on a Tellusis? I see a lot of the TAers mitigate attacks especially with Epsiguards and on DRL that would otherwise kill them.
Thanks in advance!
Oh, so that's how they fixed it. On V2, you can trigger your mag with Berserk.you have to lose 20% total HP and drop below 10% total HP for the mag to have a chance to trigger.