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Yes, but perhaps it's time to revisit it?
3. The development staff has the final say on what or what isn't implemented on this server. (Doesn't matter if 99% or more want something implemented, what actually gets implemented is up to the development staff.)
4. Bumping your suggestion post to "bring it to our attention again" will most likely do the opposite and cause us to further ignore it.
I didn't say Orancube did anything wrong... I just told him what's been said before. You're the one that said "we should revisit it"...Edit: I didn't "bump this suggestion." This was an innocent first time idea for the OP. You can't expect someone to read this entire forum before posting anything. Give the guy a break.
That's a bit hyperbolic. The Tekker is annoying, but PSU's system is way worse. At least the Tekker doesn't destroy your weapon and force you to hunt it again.Tekking is an objectively terrible mechanic on Sega's part
Okay, are we talking max tekking as in "go straight to +10 without having to reroll" or "just push everything tekkable to 100% and get it over with"?
If it's the former, I personally have no problems rolling for +10 (my concern is rolling +10 on Hit and rolling a good special), but I can see why someone would want to pay 100x the tekking fee for the sake of convenience (though I might have to question it if it would also roll the special at +1. Grind isn't a concern). If it's the latter, hell no. Last thing PSO Ephinea needs is easy 100% Hit hell weapons.
And like Aleron said, it could be worse. It could just do the identification once and only once and potentially ruin what could have been a very good Hell Beam or Diska of Braveman. Or have a chance to just OUTRIGHT destroy it and force you to hunt another one (and by destroy, I mean delete it from your inventory, like what MMOs like Dragon Nest and such do if you fail to upgrade them).
(P.S. iirc, PSU's grinding system doesn't TECHNICALLY destroy your weapon if you fail, but I'm pretty sure resetting the grind level and reducing the max grind by 1 each time can screw someone over big time with rares, so one would be forced to hunt for it again anyway. At least the Portable games ditched that in favor of just making the gains random).
Many of Sega's choices rely on PSO being a black box where nobody understands its inner workings. Once you do, the design principles stop making sense. Paganini's guessing game is a prime example of this: Sega did it so that the things you could buy, and how much you had to spend to get them, would be a mystery. A decade later everybody knows what you can get, so the haggling is just obnoxious and serves no purpose.I'm not sure what SEGA's intention was with this mechanic.
Yeah I guess they like to keep their mysteries, I remember when they finally found out that the SJS actually required kills to unseal! PSO is a really old game and one of the first of it's kind, so I guess in retrospective a lot of design choices are questionable.Many of Sega's choices rely on PSO being a black box where nobody understands its inner workings. Once you do, the design principles stop making sense. Paganini's guessing game is a prime example of this: Sega did it so that the things you could buy, and how much you had to spend to get them, would be a mystery. A decade later everybody knows what you can get, so the haggling is just obnoxious and serves no purpose.
The purpose of tekking was to help you beat the RNG by giving you a way to improve the attributes and elements of the weapons you find, but in typical Sega fashion, they wanted to make the potential gains and losses a mystery. It didn't take long for people to figure out that +10% and +1 special tier were the best you could get, though, so the mystery devolved into arguing with the Tekker to get the ideal outcome.
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Yeah I guess they like to keep their mysteries, I remember when they finally found out that the SJS actually required kills to unseal! PSO is a really old game and one of the first of it's kind, so I guess in retrospective a lot of design choices are questionable.
Anyway my suggestion still stands. I think alot of people would enjoy this change.