scht at it's peak was before any character changes or new items were added
i think it was mostly due to having not only fun quests (the ones with shitloads of endless mobs), but a decent variety of quests
events like xmas when they tried to keep the items dropped sorta balanced like 30 hit snow queen, something thats good but can still be outshined by hunting something better, and pre-crackmas era when playing ult was really a chore (i could see this being fun as a quest but not as global ult that people with no shit have to endure)
cmode was more forgiving which let you always progress by jumping from character to character to do stages even if you hadn't done the ones before
old scht had most of the multiplayer quests available in single player, i know this server wants to focus on multiplayer but that was a draw
but this server doesnt have to be scht version like 9
content can be added without any previous game balance being touched
fucking with character stats/mats, weapon unlocks, the enemies themselves (how they function, fight, or otherwise), global rare drop rate, increased experience gains, or just making the game itself more or less of a grind all seems kinda foolish to me. other server have tried doing this every which a way and it almost always ends in shitty shit
just add more content and have fun events as best you can. dont make the shit different from the original game just to be different, make it better without removing the charm of the original
the quality of life changes for this server have been really nice and mostly lightly added without affecting the base game too much
just continue making small but effective changes and i think this game could be fun again to even jaded veteran players
i really wish this forum had a spoiler box too cuz i suck at not leaving walls of text
i think it was mostly due to having not only fun quests (the ones with shitloads of endless mobs), but a decent variety of quests
events like xmas when they tried to keep the items dropped sorta balanced like 30 hit snow queen, something thats good but can still be outshined by hunting something better, and pre-crackmas era when playing ult was really a chore (i could see this being fun as a quest but not as global ult that people with no shit have to endure)
cmode was more forgiving which let you always progress by jumping from character to character to do stages even if you hadn't done the ones before
old scht had most of the multiplayer quests available in single player, i know this server wants to focus on multiplayer but that was a draw
but this server doesnt have to be scht version like 9
content can be added without any previous game balance being touched
fucking with character stats/mats, weapon unlocks, the enemies themselves (how they function, fight, or otherwise), global rare drop rate, increased experience gains, or just making the game itself more or less of a grind all seems kinda foolish to me. other server have tried doing this every which a way and it almost always ends in shitty shit
just add more content and have fun events as best you can. dont make the shit different from the original game just to be different, make it better without removing the charm of the original
the quality of life changes for this server have been really nice and mostly lightly added without affecting the base game too much
just continue making small but effective changes and i think this game could be fun again to even jaded veteran players
i really wish this forum had a spoiler box too cuz i suck at not leaving walls of text