What's the sauce for this? It looks like it has the potential to be funny. (referring to the gif, clarifying since the reply didn't include it in the quote).Names.......GIB mew NAMES~!!!!!
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What's the sauce for this? It looks like it has the potential to be funny. (referring to the gif, clarifying since the reply didn't include it in the quote).Names.......GIB mew NAMES~!!!!!
Oh sorry , i didn't know it was forbidden.There was a chat log posted here, let's not do that since it only possibly feeds more drama.
Well...there are no real "Official" rules to players being 'rude' or just plain 'abrasive'.....Doesn't stop mew from often going 'Rogue' and hasing a little "talk" wiff these kinda ppl >=3. They usually come around and end up becoming some of the most halpful players later! <3! As for the gif....mew picked it up somewhere years ago! NO IDEA what anime it came from tho. Just though it looked Apropo of a cat SLAPPING da Shyt outta some guy! XD!What's the sauce for this? It looks like it has the potential to be funny. (referring to the gif, clarifying since the reply didn't include it in the quote).
The anime is called Noragami.What's the sauce for this? It looks like it has the potential to be funny. (referring to the gif, clarifying since the reply didn't include it in the quote).
TY TY TY! >=3The anime is called Noragami.
see sometimes no fo.Tldr: People are being rude about rooms having more than one FO.
No body else is addressing this, so I'm going to. This isn't twitter. Misusing words like "gaslighting" and calling people narcissistic because you don't agree with their actions is not how we all get along. Forcing your morals on someone else who's knowledge of the game exceeds yours is also not how we get along. No attempt to understand each other has been made here, and the only thing you're going to accomplish by treating people like you are the boss of how they must act, is to get ostracized into playing this game by yourself. As someone who intentionally avoids people, let me tell you, this game is hard to enjoy solo, which is why I often play for a couple weeks at a time then disappear for a year or so. I imagine it'd be even worse when you actually want people to play with, but cant because everyone you interact with has you blocked.
People establish communities around the things they love, you should not force your own rules on established communities. If someone is breaking the existing rules, screen shot it and contact a mod. If someone is *intentionally* harassing you, do the same. If you're upset just because you don't agree with something someone did, and you want to talk about it, there are people you can talk to (myself included if I'm around), but you should be just as open to understanding why something went the way it did, and not going "I don't like it, so it's wrong and narcissistic".
Finally, I'm not posting this to argue. Things go the way they do in this game for a reason, especially when it comes to things like Damage Cancelling. Is it wrong for people to just automatically assume you remember/even know about what causes certain things - kind of. It's something you learn by playing the game and doing research. Is it worth starting a thread that could be more negative than the situation you experienced? Absolutely not. It's not personal that they don't want a 2nd force, its a frustrating game mechanic that no one at the time thought would be an issue.
This "If I see you sharing your opinions in a negative way, I will call you out." Has no place anywhere, and does nothing but make you a target for trolls. Mods are here to enforce the rules, not someone who decides to take things into their own hands and turn a potential problem into a bigger mess than it has to be. Step away, take a few minutes to compose yourself, and move on. There's enough hatred in the world as it is, we don't need people creating more reasons to be hateful.
Well, I hear you! I'm in 100% agreement with you.It's a shame too, because it's really put me (and others I know) off from playing the game with new people. I can't imagine it's very healthy for a community so niche... but eh, I know my voice doesn't really mean much here all things considered.
I don't feel like PSO was ever meant to be a hardcore game where efficiency is particularly important. It always struck me as more of a chill thing where you jump in, meet people and fight some monsters together. Heck, I don't think I've ever even noticed damage cancelling occurring while playing with others. Oh well.
I agree with everything you said here, but I have to clarify/ask. The RES didn't come out of left field, it came to spawn of convenience and usually when people aren't in direct contact of another where passworded games become more valid as a tool. It became a mutually respected term and though sometimes misunderstood (due to language barriers mostly), barely anyone has any problem with this.I'm also considering a rule that makes it against the rules to have an open game that doesn't allow anyone and everyone to join. If the game is open, it's open. Period. None of this "RES" or "NO XXX" bullshit.
If you want to reserve a game for particular people or particular classes, make that game with a password. Otherwise, don't complain about who joins, whether that be their class, play style, gear, etc.
I think its important to voice this kinda feeling in the community to be honest. I'm very much a meta player (well sort of, I main HUcl afterall) but I leave it up to the player how they wanna play. I've been and seen a lot of toxicity from various games but PSO toxicity in particular pisses me off for some reason.I feel similarly, but I can't see the general behavior of that group of people ever changing, that mentality just seems to be considered standard fare from what I see.
It's a shame too, because it's really put me (and others I know) off from playing the game with new people. I can't imagine it's very healthy for a community so niche... but eh, I know my voice doesn't really mean much here all things considered.
I don't feel like PSO was ever meant to be a hardcore game where efficiency is particularly important. It always struck me as more of a chill thing where you jump in, meet people and fight some monsters together. Heck, I don't think I've ever even noticed damage cancelling occurring while playing with others. Oh well.
This is the biggest question I have. Why not just make a passworded game? The tools to exclude playstyles/skill levels/whatever you want are available to you. It takes two seconds to slap a password onto the game when you make it. So why not use them?@RazakelKairo , it's the sweaty-ness.
Imagine sweating in a game this old. Everyone who is still playing this game is playing the game the way they want to.
And even in PSOBB, a game that you can literally clear with the most basic gear, and no competitive scene . . . we still need to deal with sweatlords who want's everyone to play for them because of their misplaced entitlement and ruin the vibe of an event that is supposed to strengthen the community.
I'm not going to sugar coat anything. I don't know or care about anyone here. Hell, the only ones I care about are the people who are running this server so I can enjoy this game again. I am very new to the server, and I have been having a blast playing with my IRL friends, and getting that nostalgia rush!
So yeah, it does rub people the wrong way when the grease gets spread by the sweat pouring from your faces. The game was made, and designed with intent to be played however I want.
You don't like it?
Make a private game.
Because it's not black-or-white like that when put in practice. People whom are in contact on discord, friends, teammates or people meeting on specific lobby's have an easier time to password their games, and I highly recommend them to do so. But RESSED games often comes when people meet up accidentally, find out they really really like the group they're playing, and decide to want to commit with that group (this is how people made friends in this game). In theory it should be easy to make a passworded game for that group specifically, but it tends to fall flat when not everyone has a chatlog addon built in and nobody's really reading the in-game one. Thus, in combination with language barriers and what not, what you're left with is missed oppertunities for tagging along with a group you really like. Hence, people just RES to make the whole process a lot easier.This is the biggest question I have. Why not just make a passworded game? The tools to exclude playstyles/skill levels/whatever you want are available to you. It takes two seconds to slap a password onto the game when you make it. So why not use them?
Take 45-60 minutes killing Vol Opt on hard in a party, when you just solo'd him way faster, and you'll noticed without hp bars .I think the visible enemy HP bars making damage cancel far easier to spot might contribute to people getting more uptight about it. I've known about it for a long time but seeing it actually visibly happening has made me far more sensitive to it than in the past. I'm pretty much scared to cast offensive techs at all because I don't want to inadvertently be the cause.