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You can have up to 381% Hit by putting 127% Hit three times on the same weapon. It will say 127%, but you'll get 381 ATA. This also applies to the ATP you receive from damage percentages, assuming Sega didn't fix it in BB. (It's fixed in PC.) You gotta love doing 10000 damage with a 381% Dark S-Rank Needle +255 on DC. Now that's cheater mode. Who needs 1HKO patches?You can't have 255 hit anyway. PSO treats the percentage byte as a signed byte. Therefore, you can only have -128 to 127 percent.
Idk why would you use that program, unless you can't run mine at all, even then you would be better using the old item maker.I attempted creating the level 200 mag show in the picture by entering the following command, but it didn't work. Did I do the command wrong? I flipped the values.
/item DCC82C02,31370257,13EB0833,78C80707
Idk why would you use that program, unless you can't run mine at all, even then you would be better using the old item maker.
Definitely and all thanks to you lol ... although I'm remaking the whole thing in WPF so isn't ready yet but I'll be more comfortable with people looking at that source instead of the winforms oneNice to see you got it working. So much better than emulating key presses.