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UPDATE: This has been done, please go here: https://www.pioneer2.net/community/threads/episode-4-drop-table-update.2384/
Hi guys.
Lately we've been discussing the Episode 4 Drop Tables and come to the conclusion that they should change. While this server aims to offer an experience close to Vanilla PSO, the current table has a few issues:
We'd like to suggest a complete change to the Episode 4 Drop Tables, making Episode 4 more varied and promote playing quests that have enemies other than snakes and birds on all IDs. The table would aim to:
The point of these overhauls is make the IDs more balanced and Episode 4 more varied than MA4B and PoD (while you might play other stuff, this is like 90% of all Episode 4 games). We'd hope they make the game more enjoyable for everyone.
Please note that there probably will be a free SID change for everyone for a limited time as a result of these tables, as they are rather drastic.
Hi guys.
Lately we've been discussing the Episode 4 Drop Tables and come to the conclusion that they should change. While this server aims to offer an experience close to Vanilla PSO, the current table has a few issues:
- Nobody knows this table because not many people played JPBB, so it's not nostalgic like "hunting Spread Needles from Merlans like I did on SEGA".
- Far too much focus on the boss enemies.
- Heavily skewed towards one or two IDs, with certain IDs being very weak.
- Other minor issues
We'd like to suggest a complete change to the Episode 4 Drop Tables, making Episode 4 more varied and promote playing quests that have enemies other than snakes and birds on all IDs. The table would aim to:
- Severely reduce the focus on the 3 snake bosses.
- Balance the IDs so certain ones do not suck (Greenill...)
- Add some more memorable drops, such as the Skyly Dorphon Lame (this is not guaranteed, but an example)
- Other small tweaks
For Kondrieu, our plan is as follows (note that these are just example drops, not final):
Kondrieu will serve as a rare drop boost to Saint Million's drops, but also an option to hunt Saint's drops in Point of Disaster. The rates will look something like (again, not final numbers):
Saint Million Drop: 1/32
Kondrieu Drop: 1/6
This makes hunting Saint Million the preferred choice, and if you run into Kondrieu while hunting Saint Million, you are 5x more likely to get the item you are hunting for from that kill. However, if spamming Point of Disaster, the overall drop rate is reduced, but still a possible hunt if you'd rather do Point of Disaster over a Desert run or quest with Saint Million.

Kondrieu will serve as a rare drop boost to Saint Million's drops, but also an option to hunt Saint's drops in Point of Disaster. The rates will look something like (again, not final numbers):
Saint Million Drop: 1/32
Kondrieu Drop: 1/6
This makes hunting Saint Million the preferred choice, and if you run into Kondrieu while hunting Saint Million, you are 5x more likely to get the item you are hunting for from that kill. However, if spamming Point of Disaster, the overall drop rate is reduced, but still a possible hunt if you'd rather do Point of Disaster over a Desert run or quest with Saint Million.
The point of these overhauls is make the IDs more balanced and Episode 4 more varied than MA4B and PoD (while you might play other stuff, this is like 90% of all Episode 4 games). We'd hope they make the game more enjoyable for everyone.
Please note that there probably will be a free SID change for everyone for a limited time as a result of these tables, as they are rather drastic.
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