Lephi Roth
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Disregard, I figgereditoot
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Yeah it will work, just point Lutris/Steam at the client executables and you should be good.Anyone know if it's possible to use the PSO:BB Tethealla client, that's strictly for offline play, for Steam Deck? I tried using dual boot with Windows, but I couldn't get the resolution set (even turned off antivirus for the error code 5) for the game to open since it was all running off an SD card (I really didn't want it installed on the internal, but it was also an A1 card, so could be needing A2 or maybe it's just not possible for it? idk)
Adding executables to Steam w/ProtonExp allowed me to run the necessary login/patch/ship server files and game launcher, so that's neat. It helped to have a Windows PC to copy over all the data files though for Steam to read the extracted actual game client files. So glad it works for wanting custom rates with strictly offline play on the go. Guess that solves that. (I figured this might help others like me who wanted to be able to play PSO BB offline on their Decks during times without internet.)
Steam deck runs Ephinea online plugin perfectly though, so no problems there!
Yes, you may delete them, they are just shortcuts.Okay. It installed, but now I have duplicates? I also have several items on my desktop. Do I need these, or may I delete them?
I saw your original post, would you be able to explain what your issue was and how you fixed it? It would help to know if there's anything I could improve in my steps or Lutris script.Fixed
rnd said:I tried using different versions of Wine, different settings in Lutris, and more to no avail, until I discovered this thread on the Ephinea forums. It describes a utility called “dgVoodoo” that can rewire an old Direct3D 8/9 program to use the APIs of DirectX 11. Given that, in current versions of Wine, most effort is being spent on DirectX 11, trying it out seemed like a good idea.
The official website mentioned in the forum post isn’t active, but the program is still being actively developed on GitHub.
However, when I first installed it, it resulted in an even worse outcome – the game launched with a permanent black screen instead of the graphics. Luckily enough, it turned out that the solution to that was even simpler: to turn on the “Enable DXVK/VKD3D” option in Lutris' settings for the game. After this, the game ran perfectly, and the previously-missing textures returned.
So, to fix the scrolling textures:
download the latest release of dgVoodoo2 from GitHub.
Extract the libraries from the MS/x86 directory into the game’s executable directory (in Lutris, right-click PSO’s menu item, use the “Browse files” menu item, then open “drive_c” and “EphineaPSO” folders.)
Open winecfg (in Lutris, click the Wine icon at the bottom of the window, then choose “Wine configuration”).
In winecfg, open the “Libraries” tab, type in “d3d8” into the dropdown menu and click “Add”. Then do the same for “d3d9” and “d3dimm”. This will make sure this installation will use dgVoodoo2’s libraries.
In Lutris, open the game configuration window (right-click on the PSO menu item, then choose “Configure”), take a look at the “Runner options” tab and make sure the “Enable DXVK/VKD3D” switch is on.
Run the game. It should display the “dgVoodoo” watermark in the bottom right. To make sure the scrolling textures work, log in, and then transport your character into lobby 11. There should be a bunch of transparent displays showing scrolling unreadable text.
And to get rid of the watermark:
Extract the “dgVoodooCpl.exe” file from the dgVoodoo2 archive somewhere.
In Lutris, run this file inside PSO’s wine prefic (click the Wine icon at the bottom of the window, then choose “Run EXE inside Wine prefix” and select the dgVoodooCpl.exe file.
In the window that opens, open the “DirectX” tab, uncheck the “dgVoodoo Watermark” option and click “OK”.
Run the game. It should still run using dgVoodoo, but without the watermark.
All bolding mine.I’m wondering if someone can help me with a weird issue. I followed the steps in the guide and was able to get the game running great without the scrolling textures. I then followed the steps to get voodoo2 installed and endebles the correct libraries but now when the game launches it’s just a black screen. If I disable those 3 libraries again the game will load up fine with no scrolling textures again. Any idea why?
EDIT: After looking over this thread I saw people talking about the DXVK option. I turned on advanced and took a look and it was set to 1.10.1. I changed it to the default 2.3 and now everything works like it’s supposed to.
For the account and password saving.. in the launcher click options -> more-- the checkbox is there.Hi there, created an account here to ask for two things;
1. For whatever reason, it's not saving my login credentials on the Steam Deck. I'd prefer to use Game Mode to play. Is there something I can do to fix that?
2. I'd like to have texture filtering and antialiasing, and whatever launcher graphics setting that increases view distance. But, it makes the resolution smaller than the Steam Deck's screen. Is there no work-around for that?
Sorry, wasn't being clear enough -- the game launches fine, it just doesn't save my ID and password for some reason.For the account and password saving.. in the launcher click options -> more-- the checkbox is there.
As for game mode(default)- did you add the launcher to your steam library? I just launch that and have no problems
Boomhauer was being clear as well. You need to enable the option to save your ID and password from inside of the launcher. If you didn't enable that option, it won't save.Sorry, wasn't being clear enough -- the game launches fine, it just doesn't save my ID and password for some reason.
But still, I'm hoping I can change the graphics settings, without the resolution changing with them. I don't touch the resolution itself.
Sorry, I meant **I** wasn't being clear enough.Boomhauer was being clear as well. You need to enable the option to save your ID and password from inside of the launcher. If you didn't enable that option, it won't save.
Also, I have not a clue what you're doing as far as resolution changing when adjusting things. Perhaps the OLD "More" section does something after you've set it in the modern launcher. So, just adjust all your view distance and so on in the "More" section, set your resolution in the newer launcher with your desired AA and such and you should be fine.