Ephinea Christmas Event 2016

*dusts off launcher*

I'm ready.

And the very first thing I killed dropped a 30hit Vivienne.
 
Last edited:
Seems there's blank presents dropping for some reason which is strange (generates a ???? item), I'll have a look at it later when I get home and compensate people who found them.

Gotta run so I'll also update the thread later after work.
 
  • Like
Reactions: Ade
Seems there's blank presents dropping for some reason which is strange (generates a ???? item), I'll have a look at it later when I get home and compensate people who found them.

Gotta run so I'll also update the thread later after work.
Are you able to look in the logs to see who opened a Present and got nothing? Do we need to give you a timestamp?

(I got a dud.)
 
Another dud present during my run with Nocture and Dab. Changed blocks but nothing. Might wanna get this fixed
 
Question: If we get a present and don't want to risk it being a dud can we leave unopened till later? I assume it's done as it opens or is the drop set as dud when it drops?
 
It's determined when you open it, so you can hold onto them and binge open them later if you want.

Seems the better option than risking a dud till its fixed at least. ty.
 
For people wondering on typeME/Mechgun + typeSH/Shot stats + comparisons.

Mechs:
ME/Mech:
+10 ATP
+20 ATA
+30 GRIND

Vulcans:
+5-20 ATP
+12 ATA
+9 GRIND

Gatlings:
+5-16 ATP
+9 ATA
+9 GRIND

Comparison 40H typeME vs 50H Vulcans vs 60H Gatlings (all fully ground):

70 ATP vs 38 ATP vs 36 ATP
60 ATA vs 62 ATA vs 69 ATA
White vs Yellow vs Red
Shotguns:
SH/Shot:
+10 ATP
+40 ATA
+60 GRIND

Arms:
+60-140 ATP
+33 ATA
+10 GRIND

Launcher:
+50-110 ATP
+31 ATA
+15 GRIND

Comparison 40H typeSH vs 50H Arms vs 60H Launcher (all fully ground):

130 ATP vs 160 ATP vs 140 ATP
80 ATA vs 83 ATA vs 91 ATA
White vs Yellow vs Red
 
Last edited:
Do presents need to pass DAR check or is it fixed rate for every monster?

It would be nice if they show up as red dots. '-'
 
Back
Top