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Well, all rappies do have a 100% DAR. They just have different rare item chances.Link1275 said:Or you could have broken it so that the DAR is 100% as well.
Sodaboy said:I just did some roll tests rolling out of 100,000 for each of the rates and they came back as expected, after I made this second adjustment, so I *know* it will be fine this time. Like, there's no way. If you guys don't get anything, then it's really just bad luck, seriously this time. Like NO WAY...
...and so do bosses. Fun fact: the reason they are able to not drop anything is that they don't have a type drop, so the 1/3 roll of type drop/tool/Meseta can result in them dropping nothing if it lands on the type drop option.Sodaboy said:Well, all rappies do have a 100% DAR.Link1275 said:Or you could have broken it so that the DAR is 100% as well.
I will tell you this, the file we're using for Episode I & II drops (excluding the changes to the Ultimate bosses I made) was DUMPED STRAIGHT FROM THE GC ISO.CeNedra said:Speaking of droprates. Were Trimates from normal Hildebears always this terrible low on BB? (45%)
Pretty much every bear I kill on GC drops me trimates yet I haven't found a single one yet so far on BB. Maybe GC had something like 80-90% droprate or something.
Would make mag raising so much easier at least.
Sodaboy said:I will tell you this, the file we're using for Episode I & II drops (excluding the changes to the Ultimate bosses I made) was DUMPED STRAIGHT FROM THE GC ISO.CeNedra said:Speaking of droprates. Were Trimates from normal Hildebears always this terrible low on BB? (45%)
Pretty much every bear I kill on GC drops me trimates yet I haven't found a single one yet so far on BB. Maybe GC had something like 80-90% droprate or something.
Would make mag raising so much easier at least.