Biscuit
Member
- Gender
- Male
- Guildcard
- 42023013
Hey everyone !
I'd like to introduce here my maps rework/reskin. I'm planning to rework the maps i really like, it's still a project for now because of the time it's taking, but that's something i really enjoy, now i've finished my first one !.
Here's the download link (thanks Cashmira !) :
>>> Biscuit's Texture Pack <<<
__________________________________________________________________________________________________________
In that pack, i've set a little script to help installing textures.
Explanations :
- Script checks if the EphineaPSO is in user folder. If not, exit.
- Script create a folder "Biscuit_Backup" inside EphineaPSO\data\scene to copy the existing files in another folder, named with timestamp.
- Script copy the map files from "maps_to_install" folder to the data\scene folder.
? How to set another "data\scene" folder ?
You can change the "dest" var in script to locate your cutom installation.
? How to use the script ?
1- Find maps in "maps" folder.
2- Copy maps to the "maps_to_install" folder.
3- Double click "install_textures.cmd"
/!\ Not made to copy several sample of the same map at a time. /!\
/!\ Only works with "data"scene" destination /!\
_________________________________________________________________________________________________________
FOREST |
map_forest01/02.xvm, map_forest01/02s.xvm,
map_aforest01/02.xvm, map_aforest01/02s.xvm:
GreenGrass:
A refined version of the forest in a finer definition. Less busy, cleaner.
FrozenForest:
"Winter is coming" they said. Well Christmas too and you need a frozen forest? There it is
I'd like to introduce here my maps rework/reskin. I'm planning to rework the maps i really like, it's still a project for now because of the time it's taking, but that's something i really enjoy, now i've finished my first one !.
Here's the download link (thanks Cashmira !) :
>>> Biscuit's Texture Pack <<<
__________________________________________________________________________________________________________
In that pack, i've set a little script to help installing textures.
Explanations :
- Script checks if the EphineaPSO is in user folder. If not, exit.
- Script create a folder "Biscuit_Backup" inside EphineaPSO\data\scene to copy the existing files in another folder, named with timestamp.
- Script copy the map files from "maps_to_install" folder to the data\scene folder.
? How to set another "data\scene" folder ?
You can change the "dest" var in script to locate your cutom installation.
? How to use the script ?
1- Find maps in "maps" folder.
2- Copy maps to the "maps_to_install" folder.
3- Double click "install_textures.cmd"
/!\ Not made to copy several sample of the same map at a time. /!\
/!\ Only works with "data"scene" destination /!\
_________________________________________________________________________________________________________
FOREST |
map_forest01/02.xvm, map_forest01/02s.xvm,
map_aforest01/02.xvm, map_aforest01/02s.xvm:
GreenGrass:
A refined version of the forest in a finer definition. Less busy, cleaner.
FrozenForest:
"Winter is coming" they said. Well Christmas too and you need a frozen forest? There it is
Last edited: