Are you coding something ?

MagicLuthee

Member
Do you code ? For fun ? As a hobby ? Tell us about it and maybe share a little screenshot of your creation(s).

Me ? I'm making an ItemRT.gsl viewer/editor in C/C++ using the ImGui UI library.

ItemRT.gsl is a file that is related to PSO item drops (from monsters and from boxes) be them common or rare.
In the screenshot you can see a small part of the PSOGC dropchart. I added a small visualisation thingy to be able to see at a glance the differences in probability values (they are only part of the drop chance calculation though).
CaptureItemRTEditor04.PNG
 
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For PSO? or just in general?

I don't make any tools for pso, but sometimes ill just create simple scripts to help me manage stuff at home. Like a simple password manager, because I don't really like keeping my passwords on an online database. If I learn some gui stuff later, i could probably share with some friends though.
 
Cool, I've been somewhat following the Devilution/DevilutionX projects but have never contributed.
 
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Have updated my itemrt-editor quite a bit the past week and now added support so that I can build it, and run it, on Linux.
Yay !

Screenshot_2023-04-07_20-59-33.png
 
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Hey, been working on my itemrt-editor again, currently working on making data editable. A basic saving system is already implemented.

Anybody else made progress on one of their programming or scripting projects lately ?
 
Anybody else made progress on one of their programming or scripting projects lately ?
We just released 1.5.0 of DevilutionX yesterday. We added support for playing all the Single Player-only quests in Multiplayer. And a bunch of other things, of course.
 
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@staphen DevilutionX getting better by the day, nice !

On another note...

I just finished a small (unreleased) "mod" for Diablo II Resurrected that gives the user the ability to tweak Sorceress elemental masteries.
Screenshot_20230707_104505.png

Alright enough from me, anyone wanna share something coding-related they've been working on ?
 
Working on displaying droprate in my ItemRT editor.
Not factoring in the DAR at the moment.
Item id (hex) and rate (000 -> 255) are both editable (yay !), changing them will trigger updates to the other "computed" fields.

Screenshot_20231211_043953.png
 
Been rewriting my ItemRT editor in the Odin programming language.
A goal I have for this rewrite is to produce Odin code I can go back later to without being confused as to what it does !
imgui_diagonal_darkmode_lightmode_showcase.png

Edit: Replaced previous screenshot with one that shows both dark and light theme.
 
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Hey, what's up.
I updated the library I'm using which is "Dear ImGui" (what a stupid name though) for my ItemRT editor and another project.
Actually I'm using a wrapper to the Odin programming language so I updated the wrappper and the library.
It was relatively painless and quick.

Then I completey revamped code that allows saving/exporting to an itemrt.gsl. (Before then saving was a bit broken)

Anyone else has something coding-related info / story they wanna share ? :)
 
I really wish I could code, I have too many ideas running around in my head - problem is I'm too stupid to learn even the most simple ones...
 
an XML/XSLT+PHP based forum. It's...not going well, there's not a lot of documentation on using PHP functions in XSLT. I know of one forum period that used XML/XSLT and it's like a decade and a half long deserted. I have the rudiments of user signup and posting implemented, and that's it. Why would I do this, instead of using a proper database language? Because I felt like taking on a challenge.
 
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