Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Some ppl are apprehensive over the fact that even a Rappy hits like a Dragon?? X'D! That and suddenly >%50 hit toys are suddenly feeling inadequate? All kinds of things can make the more 'squishy' feel....u kno.....Anxious~! =pPPpP',',','Why are people so anxious of joining Anguish parties?
Anguish 1 for instance isn't much different from regular ult setting.
Be that as it may, I think because it makes it more challenging in overall it becomes more engaging in many ways.Some ppl are apprehensive over the fact that even a Rappy hits like a Dragon?? X'D! That and suddenly >%50 hit toys are suddenly feeling inadequate? All kinds of things can make the more 'squishy' feel....u kno.....Anxious~! =pPPpP',',','
Not to mention that - outside of scenarios like using it in PW3 for slightly higher enemy drop/rare rates when box hunting - it requires everyone in the party to already have good gear and knowledge of whatever they're tackling. Even a slight error can cause things to spiral out of control quickly even at Anguish Lv.1, especially if the team doesn't have certain tricky-to-hunt/expensive-to-obtain rares to prevent errors from becoming catastrophic to the run (high-hit Snow Queen being just one of those examples which SirLagsAlot happened to bring up - good luck landing first-hit Specials against boosted EVP otherwise).Some ppl are apprehensive over the fact that even a Rappy hits like a Dragon?? X'D! That and suddenly >%50 hit toys are suddenly feeling inadequate? All kinds of things can make the more 'squishy' feel....u kno.....Anxious~! =pPPpP',',','
Snow queen does not need hit at all to hit just about every single spawn in the game outside of about 4 with 0 hit. In which case you can swap to froozer (which also doesn’t need hit). Anguish only boosts EVP by 4% in A1. That being said a lower hit% froozer is not particularly rare or expensive. A n00b could afford it.Not to mention that - outside of scenarios like using it in PW3 for slightly higher enemy drop/rare rates when box hunting - it requires everyone in the party to already have good gear and knowledge of whatever they're tackling. Even a slight error can cause things to spiral out of control quickly even at Anguish Lv.1, especially if the team doesn't have certain tricky-to-hunt/expensive-to-obtain rares to prevent errors from becoming catastrophic to the run (high-hit Snow Queen being just one of those examples which SirLagsAlot happened to bring up - good luck landing first-hit Specials against boosted EVP otherwise).
Comfortably hunt for rares = playing with your eyes closed and competing to land a hit at all. Anguish quite literally is the funnest and most challenging content in this game and I’ve been playing for close to ten years… I still don’t have everything I want lol.Not exactly a fun time for people who want to comfortably hunt for rares. It's basically only for those who are level 200 and already have all the rares they'll ever need, and would actually appreciate the increased challenge as a result.
Or maybe they're apprehensive over the fact that a Dragon hits like an EP4 Rappy!!!Some ppl are apprehensive over the fact that even a Rappy hits like a Dragon?? X'D! That and suddenly >%50 hit toys are suddenly feeling inadequate? All kinds of things can make the more 'squishy' feel....u kno.....Anxious~! =pPPpP',',','
Somehow it’s literally never worth it yet 4x FO anguish teams literally add like a few seconds to a run. If people really cared so much about doing the very most efficient hunt then I guess everyone should just play solo first room resets?fact checker here just reporting in as triggered, that's all team thanks
Anyway the only other thing that needs to be added after CTB's post (too much nonsense in between to cover all of it) is that his second point is basically getting to the core issue: It's not that people are "scared" of Anguish, it's that it's literally never worth it outside of the desire for a little extra challenge.
The rate increases offered by Anguish are not high enough to offset the extra time it takes to kill the enemies with the Anguish buffs they receive. You average faster clear times and thus more efficient hunts (even for experience, usually, mostly) by not playing Anguish as a rule.
This is intentional, as Ephinea does not want Anguish to be a mode that "replaces" Ultimate. If running Anguish was better than Ultimate, that's what it would do.