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  1. MagicLuthee

    Are you coding something ?

    Hey I've recently added basic table filtering support to my ItemRT Editor, among other miscelaneous things. Any of you have done something related to programming lately that you want to tell about ?
  2. MagicLuthee

    DropBox Tracker Addon

    I deleted my previous post because... the addon is actually working. @Oshzak Be sure to set up your trackers how you want them (many things are filtered out in base config)
  3. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Thank you Sodaboy for your detailed explanation. Do take into account that original has color banding and my UI uses smooth gradients and shadows. If I recall correctly the left/right sides have shadow but it was difficult for me to make it "visible" because of the smoothness of the shadow I...
  4. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    I have no plans of changing the contrast in any part of this project. It is likely the perceived contrast is difference caused by the higher resolution / detail, I really didn't change many colors, most of time I actually sampled the exact colors from the original art. The only thing I intently...
  5. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    To solve your issue you can opt to not use "texturejapanese.xvm" from my HD UI project, because the start menu text is included in it, but you'll also lose the HD damage text.
  6. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Hi, if I recall correctly you only need "texturejapanese.xvm" from my HD UI if you want the damage numbers. It's been a while and I'm not 100 % sure but yeah you can try using only "texturejapanese.xvm" from the HD UI project.
  7. MagicLuthee

    Are you coding something ?

    Hey, what's up. I updated the library I'm using which is "Dear ImGui" (what a stupid name though) for my ItemRT editor and another project. Actually I'm using a wrapper to the Odin programming language so I updated the wrappper and the library. It was relatively painless and quick. Then I...
  8. MagicLuthee

    Editing weapon / enemy behaviour?

    I would guess things like removing delay in animations are impossible without very extensive (assembly) code editing and or c/c++ injecting. Editing enemy behavior uhh... I would guess is "impossible" as mobs don't really have an AI they simply home-in on you based to I think an aggressiveness...
  9. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    @CARNAGE Hi res hud option in launcher seems to only scales up or down the existing UI which to me looks really bad and it shows tons of compresion-artifacts. That launcher option is in a need of a name change ~
  10. MagicLuthee

    Dreamburst HD UI Project by Luthee (a.k.a Eleria)

    Helloes, as a heads-up, a very recent update by Ephinea devs impacted the use of this UI mod. You (any Ephinea player) can now change the color of the cyan lines rendered along the edge of the menu when the menu is open. Go to the bottom of the file advanced_config.txt inside your Ephinea...
  11. MagicLuthee

    DropBox Tracker Addon

    Thanks for the explanation. I like what you did with your dropbox tracker, it's ingenious, it looks a bit like having augmented reality in PSOBB :) (I'm French and while I try my best to write readable english, sometimes meaning is "lost in translation"). Also, I guess the higher level players...
  12. MagicLuthee

    DropBox Tracker Addon

    I don't mean any disrespect, displaying stuff on top of the mobs looks awesome, but is it a good idea ? At first thought I don't see any real use.
  13. MagicLuthee

    Maintenance complete for November 8th, 2024 (サーバメンテナンス完了 11/8)

    Thanks you so much for this in particular :D
  14. MagicLuthee

    Soly's Stash

    It's been a while since I've looked at it but if I recall correctly they're modifiable with the Battle Parameter editor.
  15. MagicLuthee

    Are you coding something ?

    Been rewriting my ItemRT editor in the Odin programming language. A goal I have for this rewrite is to produce Odin code I can go back later to without being confused as to what it does ! Edit: Replaced previous screenshot with one that shows both dark and light theme.
  16. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    I added an optional HD Section ID icons/badges mod, which improves UI slightly when installed. It also makes Section ID badges on character models really sharp. Section ID icons are located in pltex files (plAtex -> plYtex) which also contain player character textures. Be warned.
  17. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    I uploaded v1.1.3 which restores F1-F4 icons in Chat->Shortcut menu. (Thank you Izzy for bringing the issue to my attention) *edit : v1.1.4 is available and provides higher-resolution ingame patching UI. (there's still some color banding in the gradients though u_u)
  18. MagicLuthee

    Server maintenance completed for July 6th, 2024

    Wow this sounds awesome. I still haven't checked out the controllable camera thing. Ephinea devs, you rock!
  19. MagicLuthee

    PSOBB Masters Guide Ep I & II Scans (JP)

    I Just finished doing additional cleaning and QC checks on the first 48 pages, it took me a little over 3 full days of work but I'm pretty satisfied with the result.
  20. MagicLuthee

    PSOBB Masters Guide Ep IV Full Scans (JP)

    I just finished additional cleaning on file 000.jpg and 131.jpg which are the front and back covers. I also reduced their yellowish tint. Archive.org copy should be updated when you read this message but wait for version 1.2 message to appear on the page.
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