dataDyne
Your life, our hands
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Any possibility of a /party command? Something reminiscent of offline play where you just return to the Guild when closing out a quest. Having to use /lobby and recreate the room for runs is tedious. 
I could see how this may be a problem if enemy spawns are decided when the lobby is created rather than the quest but, somehow I doubt this is the case.

I could see how this may be a problem if enemy spawns are decided when the lobby is created rather than the quest but, somehow I doubt this is the case.