Asmod3hus
Baguette Hunter
- Gender
- Male
Hi everyone,
I wanted to start a thread about your fav Skyrim builds with or without mods. I'm still playing from time to time and like to experience different gameplay styles beside the ALLMIGHTY sneak/archer
i don't know if there's a lot of Skyrim players here, some of this mod can make you enjoy the game again from a different perspective or with a new type of gameplay
The mods i use that affect gameplay :
Character creation Overhaul (let you chose primary skills that get bonus, other skills will be at 5 and slower to lvl up)
Midas magic
Invested Magic
Sky Redone (by far my favorite mod)
Skyrim Unbound : let you chose where you begin, your starting equipment/wealth, and you can also chose to be a dragonborn or not, also let you play the game as a Bandit/Forsworn/Imperial/Stormcloak but ennemies factions will attack you on sight.
Some of my builds :
MAGIC ARCHER
Primary skills
Marksman
Conjuration
Alteration
Enchanting
Alchemy
Destruction
This build is about conjuring bows and armor, and using the new perks in Enchanting and Alchemy to craft magical and exploding arrows. You basically use Fire/Ice/Lightning and Explosives arrows to destroy everything, use the conjuration perk to soul trap and enchant your gear to boost your magicka/elemental damages/stamina.
The destruction skill allows you to boost further your elemental damage and elemental enchantments, with the Sky Redone perk, you can also specialize in one element in order to boost damage further but you becom less efficient in the other elements. You can also conjure atronachs to protect you.
It's a nice build with a lot of destructive power but kinda slow to reach high lvl.
HEAVY CROSSBOW
Primary skills :
Heavy armor
Marksman
Smithing
Wayfarer
Enchanting
Speech
This build is centered on the crossbow, the marksman perks allow you to upgrade your crossbow twice (silent, anti-shield, fast reload, light crossbow,...), the smithing perks will allow you to craft and enhance your crossbow and to craft stronger bolts. With the enchanting skill you'll be able to craft elemental bolts to deal more damages.
In this build you'll be in heavy armor firing bolts at everything and stabbing everything that get too close with your crossbow. The damage input is wonderful with the armor penetration of the crossbow.
The Speech skill is a bonus that will help you enhance your Thu'um (thanks to Sky Redone), the Wayfarer skill allows you to track ennemies, and deal more damage to them.
NECROMANCER
Primary skills:
Conjuration
Destruction
Restoration
Enchanting
Alchemy
Illusion
The Sky Redone mode allows you to have perks about necromancy, you'll be able to craft your own skeletons with parts taken from corpses, raise the dead, and have an entire army of minions. The midas magic mode offers some Poison and Death-ray like Destruction magic, or you can stick to the Ice element. With the restoration skill, you can unlock Plague and Curse type of magic to spread deaths upon your foes.
The only bad thing about this mod is the AI of the skeletons you craft, you'll sometime lost them in a cave or anywhere else because they're too stupid to use a door or some stairs. But this build is a lot of fun to play. I recommend to play on a very high difficulty straight away because this build is a "little" overpowered
I have other builds made with these mods like : Paladin, Monk, Knight, Ninja, Scout, Heavy Battle Mage, etc...
Don't hesitate to share yours or to ask for more !
I wanted to start a thread about your fav Skyrim builds with or without mods. I'm still playing from time to time and like to experience different gameplay styles beside the ALLMIGHTY sneak/archer

i don't know if there's a lot of Skyrim players here, some of this mod can make you enjoy the game again from a different perspective or with a new type of gameplay

The mods i use that affect gameplay :
Character creation Overhaul (let you chose primary skills that get bonus, other skills will be at 5 and slower to lvl up)
Midas magic
Invested Magic
Sky Redone (by far my favorite mod)
Skyrim Unbound : let you chose where you begin, your starting equipment/wealth, and you can also chose to be a dragonborn or not, also let you play the game as a Bandit/Forsworn/Imperial/Stormcloak but ennemies factions will attack you on sight.
Some of my builds :
MAGIC ARCHER
Primary skills
Marksman
Conjuration
Alteration
Enchanting
Alchemy
Destruction
This build is about conjuring bows and armor, and using the new perks in Enchanting and Alchemy to craft magical and exploding arrows. You basically use Fire/Ice/Lightning and Explosives arrows to destroy everything, use the conjuration perk to soul trap and enchant your gear to boost your magicka/elemental damages/stamina.
The destruction skill allows you to boost further your elemental damage and elemental enchantments, with the Sky Redone perk, you can also specialize in one element in order to boost damage further but you becom less efficient in the other elements. You can also conjure atronachs to protect you.
It's a nice build with a lot of destructive power but kinda slow to reach high lvl.
HEAVY CROSSBOW
Primary skills :
Heavy armor
Marksman
Smithing
Wayfarer
Enchanting
Speech
This build is centered on the crossbow, the marksman perks allow you to upgrade your crossbow twice (silent, anti-shield, fast reload, light crossbow,...), the smithing perks will allow you to craft and enhance your crossbow and to craft stronger bolts. With the enchanting skill you'll be able to craft elemental bolts to deal more damages.
In this build you'll be in heavy armor firing bolts at everything and stabbing everything that get too close with your crossbow. The damage input is wonderful with the armor penetration of the crossbow.
The Speech skill is a bonus that will help you enhance your Thu'um (thanks to Sky Redone), the Wayfarer skill allows you to track ennemies, and deal more damage to them.
NECROMANCER
Primary skills:
Conjuration
Destruction
Restoration
Enchanting
Alchemy
Illusion
The Sky Redone mode allows you to have perks about necromancy, you'll be able to craft your own skeletons with parts taken from corpses, raise the dead, and have an entire army of minions. The midas magic mode offers some Poison and Death-ray like Destruction magic, or you can stick to the Ice element. With the restoration skill, you can unlock Plague and Curse type of magic to spread deaths upon your foes.
The only bad thing about this mod is the AI of the skeletons you craft, you'll sometime lost them in a cave or anywhere else because they're too stupid to use a door or some stairs. But this build is a lot of fun to play. I recommend to play on a very high difficulty straight away because this build is a "little" overpowered
I have other builds made with these mods like : Paladin, Monk, Knight, Ninja, Scout, Heavy Battle Mage, etc...
Don't hesitate to share yours or to ask for more !