Guide to when FO characters start "getting good"

Rune

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So due to how people say starting out as a fo is hard I felt like it would be fun to make a list of stat milestones for the FO characters. I did this by looking at some basic info:

570 atp for sof
800 atp for excal/astro belt/s-ranks
580 atp for tyrell's parasol
140 ata for bringer's rifle
180 ata for s-rank mechs
44 ata from adept, v101, and 45 dex mag
170 ata for rambling may
820 hp to live a dorphin charge attack
850 to live a falz attack

foney=146 for 900 mst naturally
128 for 800 mst naturally
109 for 700 mst naturally
280 atp by 100
100 ata by 100 naturally (120 at 155, 128 at 180)
123 or so to live a dorphin charge attack
in standing fighting condition by level 110 (900 mst with 100 mind mats, tp and sof with 150, 45 dex mag, 144 ata). S-rank mechs won't hit til late though unless you build a dex mag.

fonewn=161 for 900 mst naturally
141 for 800 mst naturally
121 for 700 mst naturally
280 atp by 97 for sof
500 atp by 162 for s-ranks and excal
100 ata by 98 or so for bringer's
121 or so to live a dorphin charge attack
No s-ranks til 162 or so easily but will have a lot of basic and useful stuff by 121 with 100 mind mats. Just no s-rank slicers or mechs unless you have mags made for them.

fomarl=192 for 900 mst naturally
167 for 800 mst naturally
142 for 700 mst naturally
280 atp by 88 or so naturally
500 atp by 143 or so naturally
100 ata by 65
118 or so to live a dorphin charge attack
In fighting prime with maxed out base ata easily even by 143 with good/great gear.

fomar=183 for 900 mst naturally
163 for 800 mst naturally
143 for 700 mst naturally
270 atp by 70 naturally
500 atp by 131 naturally
100 ata by 77 or so
131 to live dorphin charge attack
If you have great gear you will be in fighting prime by 143.

This was factored with a few basic ideas in mind.

-1st off I could be wrong with some numbers.
-900 mst is the gold standard for mst (its when you can equip glide divine)
-800 is magic piece and so on.
-700 is when you can feed a fo 100 mind mats to hit 900 mst.
-270 atp with a 150 pow mag lets you equip slicer of fanatic, 280 is tyrell's parasol.
-100 ata packs you at 144 with a 45 dex mag, v101, and adept. 140 is the magic number for bringer's rifle. Bringer's with good hit is always a good weapon. Same with holy ray.
-500 atp is the 150 pow mag needed to equip s-rank slicers, excal, astro belt.
-180 ata is the number needed for s-rank mechs
-naturally this doesn't factor in some things as well.

Anyway what this means is newman fo's bloom sooner than human fo's and the girls bloom sooner than the boys.

This is I guess one huge advantage to foney, cause she can pack sof and rip apart foes by 110. She will have an ok hp pool as well if you load her with hp mats.
 
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yep was already wrong, its 820 hp for dorphin charge attack not 720. pretty sure falz 3 might be off as well
 
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