HighTheMemory
Member
Greetings all!
So I've been modifying the output of Soly's [awesome] Item Reader to create a customized CSV file for dumping into excel. The idea would be to nearly automate bank dumps and generate a Trade List, etc. [I just recently saw Marcher's cool backpack addon and definitely like where that is going, but for now, I'm hacking Soly's great work ...]
Based on Soly's code and lib stuff, I've been able to work out some logic for various CSV values; in the lib_items config files, much of it is hard-coded by color, which I've utilized.
But I'm at a loss when it comes to the item type; i.e., what determines a gun/sword/cane/frame/barrier/mag/etc icon in the menu. I looked around Qedit and Cheat Engine a bit, but I am not proficient...
Any help from those who know how to find this or point me in the right direction would be greatly appreciated!
So I've been modifying the output of Soly's [awesome] Item Reader to create a customized CSV file for dumping into excel. The idea would be to nearly automate bank dumps and generate a Trade List, etc. [I just recently saw Marcher's cool backpack addon and definitely like where that is going, but for now, I'm hacking Soly's great work ...]
Based on Soly's code and lib stuff, I've been able to work out some logic for various CSV values; in the lib_items config files, much of it is hard-coded by color, which I've utilized.
But I'm at a loss when it comes to the item type; i.e., what determines a gun/sword/cane/frame/barrier/mag/etc icon in the menu. I looked around Qedit and Cheat Engine a bit, but I am not proficient...
Any help from those who know how to find this or point me in the right direction would be greatly appreciated!