Crashing

Surreal

Member
No idea why the game is crashing, seems to be at random after playing for a bit.

I have added the exe and folder to the exception and DEP isn't off but again, everything should be an exception. No error code but I think this is the info you'll need from windows event viewer

Faulting application name: psobb.exe, version: 0.0.0.0, time stamp: 0x00000000
Faulting module name: nvwgf2um.dll, version: 32.0.15.5599, time stamp: 0x665ba7a3
Exception code: 0xc0000005
Fault offset: 0x003e83d5
Faulting process id: 0x10b58
Faulting application start time: 0x01db17be2e19ae5a
Faulting application path: D:\Ephinea\EphineaPSO\psobb.exe
Faulting module path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_cc569e59ca39c5fe\nvwgf2um.dll
Report Id: 3540721b-1f8f-456e-9a7f-51ae9fddeb5f
Faulting package full name:
Faulting package-relative application ID:
 
That looks to be a GPU driver error, can you download the current Nvidia Driver select "custom install" and perform a "clean install"?
 
That looks to be a GPU driver error, can you download the current Nvidia Driver select "custom install" and perform a "clean install"?
I did, played a bit, still eventually crashed


Faulting application name: psobb.exe, version: 0.0.0.0, time stamp: 0x00000000
Faulting module name: dgVoodoo_d3d9.dll, version: 4.9.0.904, time stamp: 0x631381c4
Exception code: 0xc0000005
Fault offset: 0x000a08f7
Faulting process id: 0x4384
Faulting application start time: 0x01db1839661054ec
Faulting application path: D:\Ephinea\EphineaPSO\psobb.exe
Faulting module path: D:\Ephinea\EphineaPSO\dgVoodoo_d3d9.dll
Report Id: d68e89b2-293c-4a19-b1de-92c41900d8e7
Faulting package full name:
Faulting package-relative application ID:
 
That's a crash with dgVoodoo which is used for d3d11 and 12. The game originally supports only d3d8 in the launcher options--the others were added a couple years ago for performance or qol benefits. Sometimes the new ones just don't work on a specific machine.

Try d3d8, no antialiasing, no anisotropic filtering, no shaders to make sure the vanilla game works first. If it does, then feel free to experiment with the other options to see what works and doesn't work for you.
 
That's a crash with dgVoodoo which is used for d3d11 and 12. The game originally supports only d3d8 in the launcher options--the others were added a couple years ago for performance or qol benefits. Sometimes the new ones just don't work on a specific machine.

Try d3d8, no antialiasing, no anisotropic filtering, no shaders to make sure the vanilla game works first. If it does, then feel free to experiment with the other options to see what works and doesn't work for you.
Seems to work so far, hopefully it was that simple
 
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