CBank Organization?

redria7

CakeWatch
How do you organize your character banks?

My first 3 are organized by the same layout as character creation (hunters humar/hunewearl/hucast/hucaseal in slots 0-3, etc).
Currently my 4th cbank (12-15) are bank characters (hunter, ranger, force weapon banks, then a misc bank overflowing with frames/barriers/units/junk).

I was considering moving my bank characters to the 8th cbank, or maybe expanding and using both 7 and 8 (24-31) to give me a frame bank, a barrier bank, a mag bank, etc.
I have also been learning that I don't enjoy most classes as much so I may throw 2 cbanks at 8 new RAmarls/HUnewearls to cover every section ID.

Potential final:
1: Hunter classes
2: Ranger classes
3: Force classes
4: RAmarl/HUnewearl secId coverage
5: RAmarl/HUnewearl secId coverage
6: ??? A mag fodder character and 3 slots for short-lived coop characters probably
7: weapon banks
8: gear banks
 
Pretty much like my sig, character banks going by columns. First 4 are pretty much most-used aside from the FOnewm.

Its like a story. Sort of just made every character and just had extra section-ID alts after.
Tried going for a HUcl army, began at a partial HUct army, but quickly found out that I do like specific content with those. But enter RAmar, whom I constantly wished was another ID all the freaking time, in pretty much most areas in the game.
...And so it clicked. More toilets it is. Thus, the farther we go in my banks, the more stinky it gets.

I do have some fodder mag characters in the back, but they kinda have done their job and they're just chilling in their pension at the moment.
As for items, its kinda shrimple. Shared bank is for all things I don't wanna sell (which there aren't much), and my HUcl bank was for stuff for the shop. HUct bank was for enemy parts and addslots.
 
Sorry new to the server but how do you organise banks?
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When starting your client (or when using the command "/cbank 1", "/cbank 2", etc), you can choose which character bank you load the next time you go to character select. Ephinea allows us to use 8 cbanks, each with 4 slots, totaling 32 characters per account.

You cannot move characters. Whatever slot you create a character in is where that character will live unless you delete them and start over from scratch (except the items you presumably transfer to your shared bank).

This means that character creation is a rather permanent act if you plan to keep your character, so taking care in what slots you use for what is important (if you care about such things).

I created my characters to match the classes in the character creation screen for my first 3 cbanks so I never have any questions of where a character is. This is entirely unnecessary, and if you're deep already there's no point worrying about it. I was just curious about what people have done, especially with the later cbanks that generally aren't used as much.
 
Ah o
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When starting your client (or when using the command "/cbank 1", "/cbank 2", etc), you can choose which character bank you load the next time you go to character select. Ephinea allows us to use 8 cbanks, each with 4 slots, totaling 32 characters per account.

You cannot move characters. Whatever slot you create a character in is where that character will live unless you delete them and start over from scratch (except the items you presumably transfer to your shared bank).

This means that character creation is a rather permanent act if you plan to keep your character, so taking care in what slots you use for what is important (if you care about such things).

I created my characters to match the classes in the character creation screen for my first 3 cbanks so I never have any questions of where a character is. This is entirely unnecessary, and if you're deep already there's no point worrying about it. I was just curious about what people have done, especially with the later cbanks that generally aren't used as much.
Ah ok, so when I input the command /cbank it means this right?
 
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