NDW
03:US/Fodra:02-11
- Gender
- Male
- Guildcard
- 42000017
- Guildcard 2
- 42000249
Rytard said:Below is a list of items that are complied for each class, in hopes of educating newer players and steering them in the right direction.
HUNTERS!
Weaponry:
Ranged:
-Charge Raygun- A great source of ranged damage. When you need to keep a large distance away from your targets, such as Lillies or on Falz 3rd form, this is an excellent way to continue to pummel your targets.
-Charge Diska/Diska of Braveman- Sacrificial ranged multitarget weapon. With the use of the SNS glitch, you can effectively slaughter from a range.
-Charge Vulcans/M&A60 Vice- Your ultimate single target blow up weapon. As long as accuracy is not an issue, this will be your highest form of DPS in the form of a ranged weapon due to their sacrificial special.
-Master Raven/Last Swan- Highly accurate/fast source of ranged DPS. Handgun range and fires 3 rounds per shot. Master Raven is combo locked while Last Swan isn't combo locked.
Melee:
-Daylight Scars/BKB/Jizai- A 1v1 multi hit melee weapon. This normally follows personal preference, each have useful specials.
-Red Sword/TJS/Zanba- Your multi target beatstick. TJS will have a higher DPS, however Red Sword is easier to obtain and has a very useful special of paralyzing 5 targets at once. Zanba needs a good bit of hit for the sacrificial special to be worthwhile.
Excalibur- An overall useful item. Saber animation with three targets. High ATP/ATA and has a berserk special.
Status:
-Slicer of Fanatic- Ranged multi target demons. Works best if not used on a Cast.
-Arrest Handgun/Holy Ray- Unreduced Arrest with high accuracy. Great for pinning down targets from a great distance away (Dorphons).
-S Rank Slicer- Arrest special for hunters to immobilize groups.
-S-Reds- One of two forms for Shifta and Deband. It's a low level, but if you are solo every little bit helps. Only applies to Hucast, Humar, and Hucaseal.
Armor-
-BOVN- A great option. Built in Heavenly/Battle speed rids you of the need of a v101.
-Lieutenant Mantle- Does not have the best status upgrades, but has built in trap vision and decent DFP.
Shield-
-Red Ring- This is the end all be all shield for pretty much every class (excluding support forces).
[CAST ONLY]-S.Parts ver2.01- One of the few shields other than RR that adds ATA.
Units-
-Centurion/Ability- 30+ to all stats, 3 to ATA.
-v101- Heavenly/Battle with 15+ to all stats, +1.5 to ATA.
-v502- Increased special procs.
-Cure units- When appropriate.
-SMARTLINK- Raises your ranged accuracy by a noticeable amount.
-Heavenly Arms/Adept- Increases your accuracy overall if needed.
RANGERS-
Weaponry:
Multitarget DPS-
-S Rank Needles- Bread and butter of your weaponry. Popular specials include: Berserk, Spirit, Hell, Zalure, Demons, and Arrest.
-Baranz Launcher/Charge Arms- A good substitute for ranged multi target damage. It has a larger range than a Needle with a larger delay and a higher ATP.
-Canon Rouge- A launcher that hits multiple targets for heavy damage. Cannot combo, but useful for landing the Dragons or Ro Le/Barbra Ray.
Single target DPS-
-Charge Vulcans- With high ATP and ATA, these are your best source for single target damage.
-Heaven Striker- Auto target, high ATP/ATA berserk weapon.Rifle range, handgun range on the special.
Melee:
-Excalibur- Lizard killer. Pretty much the only use for this weapon in most cases, however it’s one of the best.
Status:
-Froozen Shooter/Snow Queen- A must have for rangers. Instantly freezes an enemy if the shot lands. Rifle.
-S Rank Mechguns- With Demons special, a combo can take down even the highest HP monsters. Works best if not used on a Cast.
-Bringer's rifle- Ranged Demons. Rifle Range.
Armor:
-Aura Field- Any other high DFP armor will work here as well.
[CAST ONLY] Black Hound Cuirass. Highest DFP armor for casts.
-Lieutenant Mantle- Does not have the best status upgrades, but has built in trap vision and decent DFP.
Units:
-V101
-V502
-Adept- 20 ATA and small boosts to other attributes. TP cost is cut when using Spirit.
-Centurion/Ability
-Cure Units
Shield:
-Red Ring
-Ranger Wall- Boosts your ATA over the cap much like the Red Ring.
FORCES
Weaponry-
Magic set/Support:
-Glide Divine- Doubles the range of J/Z.
-Striker of Chao- Doubles your S/D range.
[FEMALE FORCES ONLY] Principal’s Gift Parasol/Tyrell’s Parasol- Double’s S/D/Resta range.
Nuking:
-Prophets of Motav/Psycho Wand- 20% and 30% respectively to Hard attacks (Ra's)
-Mercurius Rod- 30% increase to Grants.
-Demonic Fork/Dark Bridge- Piercing Megid for Ep2/Lizards.
-Magical Piece- 30% increase to Normal techs (Gi's).
Melee:
-Excalibur- Hit preference, you’re going to miss a TON using the special without some decent accuracy boosts. All purpose beatstick.
-Slicer of Fanatic- Ranged crowd control, especially used when in a party and your DD are up in front. It supplies a great foundation and generally brings mobs down quickly.
-Bringers Rifle- Long range for safe distance demoning. Great for PW4 and the like.
-50 hit Charge Vulcans- Single target weapon. Best used when enemies are frozen.
[FEMALE FORCES ONLY] Vivenne- A great single target beatstick, with a steal TP special.
Armor:
-Aura Field/other high stat Armor- Standard
[FONEWM ONLY] Mother Garb+: Halves your TP cost. Great item.
-Cursed Cloak- Gives penetrating megid.
-Lieutenant Mantle- Does not have the best stat boosts, but has built in trap vision and decent DFP.
Units:
-Centurion/Ability
-V801- Decreases casting times (Use when it applies)
-V101- Increases melee speed. (Use when it applies)
-SMARTLINK- Boost to Ranged Accuracy, always a plus. (Use when it applies)
-Cure units- When appropriate. (Use when it applies)
-Adepts- Quite possibly the best unit for a Force. Cuts your TP cost by 1/4 and raises attributes.
-Heavenly/Mind- For pure MST boosts.
Shields:
-Red Ring- Melee Force
-Resta Merge- Fonewm/Fomar in particular, due to it’s terrible resta range. Good for all classes.
-Tech Merge- Different Tech merges to boost that tech/tech class’s power.
Things that I'm iffy on keeping/adding:
-Vjaya- An extremely powerful tool, but comes at a price. Each special swing deals 3x hard damage, but at the cost of 10k Meseta.
[FEMALE FORCES ONLY] Marina's Bag- Doubles Resta/Anti range.
-Guardianna-Single target damage cards. Spirit special.
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Feel free to add suggestions to this, I'll consider adding them in.