Is it a programming issue with the game where it isn't communicating the damage received to the game models health attribute or an in game gui issue where the game doesn't want to update the hp bar appropriately? Just curious.
Me and my friends partied up this week, Wednesday 09/26/2018, and when we fought the boss the HP bar did not move in terms of damage we were outputting on De Rol Le. It happened again last night to my friends when they went to clear the caves boss again on their own. Just wanted to make sure...