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  1. staphen

    PSOBB Addon Plugin (Lua UI addons)

    [dfp/dfpMax | evp/evpMax] I've noticed that the max values are not always 100% accurate, but it seems to only affect specific armor types. The Imperial Armor in your screenshot is an example of that.
  2. staphen

    PSOBB Addon Plugin (Lua UI addons)

    I had been wondering why the Recons weren't doing anything in my games. Never suspected it was the plugin.
  3. staphen

    Aggrebee's Guide on How To Install The PSOBB Character Reader Addon For Silly Bees

    Actually, all calls to read UTF-16 strings, which is needed for all of Soly's addons, will fail if you're using Windows XP. I made a separate build of the dinput8.dll file that does work on Windows XP and posted that in my fork of the repository. I also submitted a pull request to Eidolon's...
  4. staphen

    PSOBB Addon Plugin (Lua UI addons)

    Yes, I submitted a PR to Eidolon's repo. It took a week or two, but Eidolon did merge it. However, as you said, Eidolon hasn't released another build yet. The build I put up is still available in my fork of the repo. I really only made a small change to the code...
  5. staphen

    PSOBB Addon Plugin (Lua UI addons)

    Good. As an experiment, I added some code to hide monsters that aren't in the same room that I'm in. I wasn't sure whether I'd miss the fact that I couldn't see monsters in the room ahead of me, but it turns out that I hardly noticed a difference. It was also nice to know that if I saw a monster...
  6. staphen

    PSOBB Addon Plugin (Lua UI addons)

    Let me know how that works for you. I just tested a theory I had, and it seems like it's possible to determine whether the player is in the same room as a monster. Therefore, it should also be possible to use that information to adjust the visibility of the monsters for the Monster HP addon as well.
  7. staphen

    PSOBB Addon Plugin (Lua UI addons)

    @Lorick, have you tried modifying the maxDistance setting in monsters.lua to a value in the recommended 750-1000 range? It may help a bit.
  8. staphen

    PSOBB Addon Plugin (Lua UI addons)

    I just finished some major changes to the Kill Counter addon. I haven't finished documenting everything yet, but you can look at the screenshots on the GitHub project page to get an idea of what's changed. @ChiveyX, be sure to check it out. The addon is now collecting session data, and can show...
  9. staphen

    PSOBB Addon Plugin (Lua UI addons)

    @Blunder, how did it go? Just to be sure, are you using Windows XP?
  10. staphen

    PSOBB Addon Plugin (Lua UI addons)

    I guess as a simpler alternative for making global style changes, you can put them in the on_present() function of addons/psointernal/init.lua. It should make things quite a bit easier when updating individual addons. local function on_present() imgui.PushStyleColor("TitleBg", 0.0, 0.7, 0.0...
  11. staphen

    PSOBB Addon Plugin (Lua UI addons)

    Well, I wasn't really expecting to be teaching a class on imgui tweaks here, but I guess I don't mind. Pretty much the same as the "NoTitleBar" change: imgui.Begin("Experience Bar", nil, "NoResize") And if you'd like to combine it with "NoTitleBar": imgui.Begin("Experience Bar", nil...
  12. staphen

    PSOBB Addon Plugin (Lua UI addons)

    The code is in init.lua for the Monster HP addon. I went back to my previous post and colored everything I added in red. The black lines should already be in the init.lua script.
  13. staphen

    PSOBB Addon Plugin (Lua UI addons)

    Thought so. I don't have a Windows XP system to test with, but it looks like there's probably a bug in the dinput8 wrapper plugin that makes it impossible to read Unicode strings on a Windows XP system. Give me a few minutes and I can send you a new version that will hopefully fix it. EDIT...
  14. staphen

    PSOBB Addon Plugin (Lua UI addons)

    It doesn't seem to be as easy as the title bar thing, but here's the easiest way I found using Monster HP as an example... -- Set window alpha imgui.PushStyleVar("Alpha", 0.3) -- Create the window imgui.Begin("Monsters") -- Set alpha of window contents imgui.PushStyleVar("Alpha", 1.0)...
  15. staphen

    PSOBB Addon Plugin (Lua UI addons)

    You'd have to go into the lua code and find every call to imgui.Begin("...") to replace it with imgui.Begin("...", nil, "NoTitleBar").
  16. staphen

    PSOBB Addon Plugin (Lua UI addons)

    Alright, so the Kill Counter addon is pretty much done. I am planning to extend it further to start gathering per-session statistics, but it seems to be working properly for every enemy type I've tested. That said, I've done a very limited amount of testing in Episode 2 so there could be some...
  17. staphen

    PSOBB Addon Plugin (Lua UI addons)

    @500john, what operating system are you using to run PSO?
  18. staphen

    PSOBB Addon Plugin (Lua UI addons)

    @500john, can you take another screenshot of the log after applying this fix to addons/psointernal/init.lua? https://github.com/StephenCWills/psobbaddonplugin/raw/error-stack/addons/psointernal/init.lua You can just back up the existing init.lua file that is in the addons/psointernal directory...
  19. staphen

    Exp Bar Addon?

    Try this out. https://github.com/tornupgaming/psobb-addon-xpbar
  20. staphen

    PSOBB Addon Plugin (Lua UI addons)

    Agreed. I would prefer if you displayed the max value.
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