I use pixel fog
"CTRLBUF"; // Byte[12], 3 ints || Resolution, Color depth, V-Sync
"SOUNDCTRL"; // Byte[12], 3 ints || setup, bgm, se,
// setup is all_off, all_on, only_1_on in no specific order
// GRAPHICCTRL Byte[36], 9 ints
// 0 Setup (0, 1, 2, 3) High, Mid, Low, Custom
// 1 Advanced Effect...