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  1. MelloMoka

    Quick question - Quick answer

    Is there any item in the game at all that makes you immune to both shock and para?
  2. MelloMoka

    Zonde QoL

    Most spells in the game it seems work around an auto-aim assist that targets the closest object to you and within a specific cone in front of you. For whatever reason, Zonde (and perhaps Grants) it seems was coded to ignore that second part and only target whatever object is closest to you which...
  3. MelloMoka

    Maintenance completed for March 26th, 2018

    Nicely done. This game gets better everyday.
  4. MelloMoka

    Quick question - Quick answer

    Does it matter if twins goes first or last?
  5. MelloMoka

    Quick question - Quick answer

    Thank you for your response. Informative no less. I’ll go ahead and assume it can’t be fixed due there being no source code available.
  6. MelloMoka

    Quick question - Quick answer

    So I read the trivia on D-Parts 2.10 : http://wiki.pioneer2.net/index.php?title=D-Parts_ver2.10 Is this true that dparts210 is supposed to give ata? Can someone briefly explain what bug it might be referring to and why it was never addressed? Simply curious.
  7. MelloMoka

    March 22nd 03:00 UTC maintenance complete.

    I'm legitimately curious. How difficult was it to implement something like this? Are you able to give any specific, technical details? Half of the recent thread was benched on reverse engineering the game. Aside, I truly believe this is a step towards better accessibility in the game. Nicely...
  8. MelloMoka

    Tagging Experience

    My sentiments at this point. I sincerely appreciate the feedback from those who actually care to help people work with the system, like Spuz. But the only argument against this system that I can get behind--which is less of an argument and more a reality check--is that integrating a system like...
  9. MelloMoka

    Tagging Experience

    I didn't know this. Thanks. I always waited for the trap to explode itself in 3~ secs because turning around the shoot it seemed too much of a bother.
  10. MelloMoka

    Tagging Experience

    The game is not unplayable in its current state. I am by no means insinuating this. However suggesting how to make something less of a problem does not eliminate it being a problem. To many of the players on this server my points might seem like nothing more than mere complaints, yet only by...
  11. MelloMoka

    Tagging Experience

    You are right. I spoke abrasively. I still stand by the rest of what I said. The system polarizes against certain classes depending on the level of play. FOs and maybe even RAs suffer early. RAs become accustomed first. Then slowly as the game progresses, HUs taper off polarizes towards FOs and...
  12. MelloMoka

    Tagging Experience

    The workaround solutions for the tagging system are almost all only valid for late game players. Meseta is more valuable to newer players. Techs are weaker and have less range. Spreads aren't as available. Tough not to get hit when there are areas literally filled with spawns, ranged/aoe...
  13. MelloMoka

    Tagging Experience

    My sentiments exactly. This is actually what I've wanted to say under my breath, but it doesn't bode well for diplomacy.
  14. MelloMoka

    Tagging Experience

    I believe players here might be presuming some things about me. I've played this game on DC and Schtack, but I'm by no means an expert player. The only reason why I chose HUcast this time around is because I've never played as one before. I had no idea the class that I chose could be the bud of...
  15. MelloMoka

    Tagging Experience

    First, I like this post because after reading as many viewpoints as a I could before making this, yours is the first interesting opponent that isn't "leeching sucks". Slowing down to allow others to "have fun" is a nice thing to do. I don't quite know when the golden age when most people did...
  16. MelloMoka

    Tagging Experience

    You're awesome. Don't stop being awesome.
  17. MelloMoka

    Fix Accidental PBs

    Holy crap, you guys have some pro strats. Chillin man.
  18. MelloMoka

    Fix Accidental PBs

    Thanks for the input. I didn't know that. I'll see if I can bag either of those. Pretty creative work around indeed.
  19. MelloMoka

    Fix Accidental PBs

    No it's alright. It just took me awhile to figure that out. xD I'm a keyboard player so apparently palette manager's 2nd row doesn't work for me. ;-; Feelsbadman cause that option was amazing. Picking up a controller is a tad daunting cause I'm not sure how people type these days. I know back...
  20. MelloMoka

    Tagging Experience

    @Chronos Notashi I'm not completely convinced leeching will play out as people who side against it will, however I will say this. If leeching ever does become a problem, measures against it are simple. It's not hard to leave a group that involves leeching or later on implementing a kick function...
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