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  1. Blue (Azul or Aoi-(青))

    Is PSO Dreamcast Weapons Reduced?

    Okay, just made it to Ult on Dreamcast and... yeah i'm barely doing anything. Despite maxing my base ATA, i can barely hit the Bartles with normals, and specials are pretty much useless because of it. Seems like a Red Handgun is the way to go. And this whole time i thought everyone who played...
  2. Blue (Azul or Aoi-(青))

    Is PSO Dreamcast Weapons Reduced?

    Okay then. I did test the 'Shadow Repeaters' by comparing it with a 'Shadow Sniper'. Thing i don't get is despite the sniper having +50 ATA base, the mechguns were keeping up with the rifle. Even made sure no ATA boosts from my mag would get in the way. Character had about 100 ATA at base, which...
  3. Blue (Azul or Aoi-(青))

    Is PSO Dreamcast Weapons Reduced?

    That's nice and all, but i don't see how that has anything to do with the Dreamcast version. This is the game that had Hunters cast "Grants" & "Reverser". This is the game that also had Hunters be able to use 'Spread Needle' and could potentially do 2k damage with. Also created 'Yas9k' with +500...
  4. Blue (Azul or Aoi-(青))

    Is PSO Dreamcast Weapons Reduced?

    I've been playing PSO DC ver.2 for a little bit and was using a 'shadow repeater' because why not. Well, it's special is proc'ing a little too much. same thing with the 'Dim' special and other lousy specials on multi-hit weapons that would otherwise make the weapon terrible. So does the...
  5. Blue (Azul or Aoi-(青))

    Hot take: FOnewearl should get bonuses to Ra- techs, too

    I picked HUnewearl because the class description made her sound like she was good at multiple things. She sucks lol
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